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Searched refs:mUseTransform (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgSvgSceneBuilder.cpp722 Matrix mUseTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1}; in _useBuildHelper() local
723 if (node->transform) mUseTransform = *node->transform; in _useBuildHelper()
726 mUseTransform *= mTranslate; in _useBuildHelper()
752 mSceneTransform = mUseTransform * mSceneTransform; in _useBuildHelper()
760 Matrix mClipTransform = mUseTransform; in _useBuildHelper()
762 mClipTransform = mUseTransform * *node->node.use.symbol->transform; in _useBuildHelper()
769 scene->transform(mUseTransform); in _useBuildHelper()