Searched refs:mSceneTransform (Results 1 – 1 of 1) sorted by relevance
748 Matrix mSceneTransform = mViewBox; in _useBuildHelper() local750 mSceneTransform = *node->node.use.symbol->transform * mViewBox; in _useBuildHelper()752 mSceneTransform = mUseTransform * mSceneTransform; in _useBuildHelper()753 scene->transform(mSceneTransform); in _useBuildHelper()