Searched refs:lv_rlottie_t (Results 1 – 3 of 3) sorted by relevance
42 .instance_size = sizeof(lv_rlottie_t),95 lv_rlottie_t * rlottie = (lv_rlottie_t *) obj; in lv_rlottie_set_play_mode()106 lv_rlottie_t * rlottie = (lv_rlottie_t *) obj; in lv_rlottie_set_current_frame()117 lv_rlottie_t * rlottie = (lv_rlottie_t *) obj; in lv_rlottie_constructor()162 lv_rlottie_t * rlottie = (lv_rlottie_t *) obj; in lv_rlottie_destructor()193 lv_rlottie_t * rlottie = (lv_rlottie_t *) obj; in next_frame_task_cb()
132 you can cast the :c:struct:`lv_obj_t` instance to a :c:struct:`lv_rlottie_t` instance156 In order to pass initialization of the lv_rlottie_t object, you need163 lv_rlottie_t object, as rlottie renders frame to frame, this consumes
320 typedef struct _lv_rlottie_t lv_rlottie_t; typedef