Searched refs:lv_opengles_shader_create (Results 1 – 1 of 1) sorted by relevance
48 static unsigned int lv_opengles_shader_create(const char * vertexShader, const char * fragmentShade…381 static unsigned int lv_opengles_shader_create(const char * vertexShader, const char * fragmentShade… in lv_opengles_shader_create() function401 if(shader_id == 0) shader_id = lv_opengles_shader_create(vertex_shader, fragment_shader); in lv_opengles_shader_init()