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Searched refs:lv_bezier3 (Results 1 – 4 of 4) sorted by relevance

/lvgl-latest/src/misc/
Dlv_anim.c230 int32_t step = lv_bezier3(t, 0, 50, 100, LV_BEZIER_VAL_MAX); in lv_anim_path_ease_in()
244 int32_t step = lv_bezier3(t, 0, 900, 950, LV_BEZIER_VAL_MAX); in lv_anim_path_ease_out()
258 int32_t step = lv_bezier3(t, 0, 50, 952, LV_BEZIER_VAL_MAX); in lv_anim_path_ease_in_out()
272 int32_t step = lv_bezier3(t, 0, 1000, 1300, LV_BEZIER_VAL_MAX); in lv_anim_path_overshoot()
323 int32_t step = lv_bezier3(t, LV_BEZIER_VAL_MAX, 800, 500, 0); in lv_anim_path_bounce()
Dlv_math.h65 uint32_t lv_bezier3(uint32_t t, uint32_t u0, uint32_t u1, uint32_t u2, uint32_t u3);
Dlv_math.c83 uint32_t lv_bezier3(uint32_t t, uint32_t u0, uint32_t u1, uint32_t u2, uint32_t u3) in lv_bezier3() function
/lvgl-latest/examples/anim/
Dlv_example_anim_3.c68 int32_t step = lv_bezier3(t, 0, ginfo.p1, ginfo.p2, 1024); in anim_path_bezier3_cb()
80 int32_t step = lv_bezier3(t, 0, ginfo.p1, ginfo.p2, 1024); in refer_chart_cubic_bezier()