Searched refs:lodepng_save_file (Results 1 – 2 of 2) sorted by relevance
992 unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename);
384 unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename) { in lodepng_save_file() function6107 if(!error) error = lodepng_save_file(buffer, buffersize, filename); in lodepng_encode_file()6288 return lodepng_save_file(buffer.empty() ? 0 : &buffer[0], buffer.size(), filename.c_str()); in save_file()