/lvgl-latest/src/libs/thorvg/ |
D | tvgPicture.h | 77 Result load(ImageLoader* ploader); 96 auto flag = static_cast<RenderUpdateFlag>(pFlag | load()); in update() 128 Result load(const string& path) in load() function 138 return load(loader); in load() 141 Result load(const char* data, uint32_t size, const string& mimeType, bool copy) in load() function 146 return load(loader); in load() 149 Result load(uint32_t* data, uint32_t w, uint32_t h, bool copy) in load() function 156 return load(loader); in load() 163 load(); in duplicate() 186 load(); in iterator() [all …]
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D | tvgPicture.cpp | 33 RenderUpdateFlag Picture::Impl::load() in load() function in Picture::Impl 113 Result Picture::Impl::load(ImageLoader* loader) in load() function in Picture::Impl 168 Result Picture::load(const std::string& path) noexcept in load() function in Picture 172 return pImpl->load(path); in load() 176 Result Picture::load(const char* data, uint32_t size, const string& mimeType, bool copy) noexcept in load() function in Picture 180 return pImpl->load(data, size, mimeType, copy); in load() 184 TVG_DEPRECATED Result Picture::load(const char* data, uint32_t size, bool copy) noexcept in load() function in Picture 186 return load(data, size, "", copy); in load() 190 Result Picture::load(uint32_t* data, uint32_t w, uint32_t h, bool copy) noexcept in load() function in Picture 194 return pImpl->load(data, w, h, copy); in load()
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D | tvgText.h | 100 bool load() in load() function 115 if (!load()) return nullptr; in update() 140 if (!load()) return false; in bounds() 149 load(); in duplicate()
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D | tvgText.cpp | 64 Result Text::load(const std::string& path) noexcept in load() function in Text 76 Result Text::load(const char* name, const char* data, uint32_t size, const string& mimeType, bool c… in load() function in Text
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D | thorvg.h | 1275 Result load(const std::string& path) noexcept; 1280 TVG_DEPRECATED Result load(const char* data, uint32_t size, bool copy = false) noexcept; 1302 …Result load(const char* data, uint32_t size, const std::string& mimeType, bool copy = false) noexc… 1340 Result load(uint32_t* data, uint32_t w, uint32_t h, bool copy) noexcept; 1568 static Result load(const std::string& path) noexcept; 1595 …static Result load(const char* name, const char* data, uint32_t size, const std::string& mimeType …
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D | tvgCapi.cpp | 547 return (Tvg_Result) reinterpret_cast<Picture*>(paint)->load(path); in tvg_picture_load() 554 return (Tvg_Result) reinterpret_cast<Picture*>(paint)->load(data, w, h, copy); in tvg_picture_load_raw() 561 …return (Tvg_Result) reinterpret_cast<Picture*>(paint)->load(data, size, mimetype ? mimetype : "", … in tvg_picture_load_data() 773 return (Tvg_Result) Text::load(path); in tvg_font_load() 779 return (Tvg_Result) Text::load(name, data, size, mimetype ? mimetype : "", copy); in tvg_font_load_data()
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D | tvgLottieModel.cpp | 150 if (size > 0) picture->load((const char*)b64Data, size, mimeType, false); in prepare() 151 else picture->load(path); in prepare()
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D | tvgSvgSceneBuilder.cpp | 590 if (picture->load(decoded, size, mimetype, false) != Result::Success) { in _imageBuildHelper() 597 if (picture->load(decoded, size, mimetype, false) != Result::Success) { in _imageBuildHelper() 619 if (picture->load(imagePath) != Result::Success) { in _imageBuildHelper()
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/lvgl-latest/demos/music/assets/ |
D | spectrum.py | 9 audio, sample_rate = librosa.load(sys.argv[1], duration=60, offset=0, sr=15360)
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/lvgl-latest/docs/details/integration/building/ |
D | cmake.rst | 46 Simply load this project into your IDE and select your desired preset and you are good to go.
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/lvgl-latest/docs/details/debugging/ |
D | gdb_plugin.rst | 15 core dump. To load the LVGL GDB plugin within GDB's command line, type the
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/lvgl-latest/docs/details/integration/driver/ |
D | uefi.rst | 15 …, for file system support (used to determine the file system that was used to load the application)
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/lvgl-latest/docs/details/integration/ide/ |
D | pc-simulator.rst | 26 Choose your favorite IDE, read its README on GitHub, download the project, and load it to the IDE.
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/lvgl-latest/docs/details/main-components/ |
D | font.rst | 341 :cpp:func:`lv_binfont_create` can be used to load a font from a file. The font needs 346 :note: To load a font :ref:`LVGL's filesystem <overview_file_system>` 366 :cpp:func:`lv_binfont_create_from_buffer` can be used to load a font from a memory buffer. 367 This function may be useful to load a font from an external file system, which is not 370 :note: To load a font from a buffer :ref:`LVGL's filesystem <overview_file_system>`
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D | timer.rst | 136 load) will appear on the display in a partially-transparent label whose location is
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/lvgl-latest/docs/details/integration/framework/ |
D | arduino.rst | 73 you can load an example by calling an ``lv_example_...`` function. For
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/lvgl-latest/docs/intro/ |
D | basics.rst | 138 as you load a new one, call :cpp:func:`lv_screen_load_anim` and pass ``true`` for the 139 ``auto_del`` argument. If you want to keep the current Screen in RAM when you load a 141 :cpp:func:`lv_screen_active` to load the new screen.
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/lvgl-latest/docs/intro/add-lvgl-to-your-project/ |
D | connecting_lvgl.rst | 75 cannot be missed when the system is under high load.
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/lvgl-latest/docs/details/integration/bindings/ |
D | javascript.rst | 34 - support dynamic load image
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/lvgl-latest/tests/ |
D | CMakeLists.txt | 135 # sanitizer lib needs to load first
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/lvgl-latest/docs/details/base-widget/ |
D | event.rst | 177 - :cpp:enumerator:`LV_EVENT_SCREEN_LOAD_START`: A screen load started, fired when the screen chang…
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D | obj.rst | 351 To load a new screen, use :cpp:expr:`lv_screen_load(scr1)`. This sets ``scr1`` as
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/lvgl-latest/src/others/vg_lite_tvg/ |
D | vg_lite_tvg.cpp | 2717 …TVG_CHECK_RETURN_RESULT(picture->load((uint32_t *)image_buffer, source->width, source->height, tru… in picture_load()
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/lvgl-latest/docs/ |
D | CHANGELOG.rst | 293 - **fix(display): load screen from matching display** `6189 <https://github.com/lvgl/lvgl/pull/6189…
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D | Doxyfile | 1162 # $relpath^ marker in the HTML_HEADER and/or HTML_FOOTER files to load these 2184 # larger than 0 to get control over the balance between CPU load and processing
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