Searched refs:last_state (Results 1 – 2 of 2) sorted by relevance
403 … i->proc.types.keypad.last_state = LV_INDEV_STATE_RELEASED; /*To skip the processing of release*/ in indev_keypad_proc()424 uint32_t prev_state = i->proc.types.keypad.last_state; in indev_keypad_proc()425 i->proc.types.keypad.last_state = data->state; in indev_keypad_proc()554 … i->proc.types.keypad.last_state = LV_INDEV_STATE_RELEASED; /*To skip the processing of release*/ in indev_encoder_proc()559 lv_indev_state_t last_state = i->proc.types.keypad.last_state; in indev_encoder_proc() local560 i->proc.types.keypad.last_state = data->state; in indev_encoder_proc()579 if(data->state == LV_INDEV_STATE_PRESSED && last_state == LV_INDEV_STATE_RELEASED) { in indev_encoder_proc()615 else if(data->state == LV_INDEV_STATE_PRESSED && last_state == LV_INDEV_STATE_PRESSED) { in indev_encoder_proc()670 else if(data->state == LV_INDEV_STATE_RELEASED && last_state == LV_INDEV_STATE_PRESSED) { in indev_encoder_proc()
163 lv_indev_state_t last_state; member