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Searched refs:last_state (Results 1 – 2 of 2) sorted by relevance

/lvgl-latest/src/core/
Dlv_indev.c403 … i->proc.types.keypad.last_state = LV_INDEV_STATE_RELEASED; /*To skip the processing of release*/ in indev_keypad_proc()
424 uint32_t prev_state = i->proc.types.keypad.last_state; in indev_keypad_proc()
425 i->proc.types.keypad.last_state = data->state; in indev_keypad_proc()
554 … i->proc.types.keypad.last_state = LV_INDEV_STATE_RELEASED; /*To skip the processing of release*/ in indev_encoder_proc()
559 lv_indev_state_t last_state = i->proc.types.keypad.last_state; in indev_encoder_proc() local
560 i->proc.types.keypad.last_state = data->state; in indev_encoder_proc()
579 if(data->state == LV_INDEV_STATE_PRESSED && last_state == LV_INDEV_STATE_RELEASED) { in indev_encoder_proc()
615 else if(data->state == LV_INDEV_STATE_PRESSED && last_state == LV_INDEV_STATE_PRESSED) { in indev_encoder_proc()
670 else if(data->state == LV_INDEV_STATE_RELEASED && last_state == LV_INDEV_STATE_PRESSED) { in indev_encoder_proc()
/lvgl-latest/src/hal/
Dlv_hal_indev.h163 lv_indev_state_t last_state; member