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Searched refs:is_common (Results 1 – 8 of 8) sorted by relevance

/lvgl-latest/src/draw/vg_lite/
Dlv_draw_vg_lite_triangle.c52 bool is_common; in lv_draw_vg_lite_triangle() local
54 is_common = lv_area_intersect(&clip_area, &tri_area, draw_unit->clip_area); in lv_draw_vg_lite_triangle()
55 if(!is_common) return; in lv_draw_vg_lite_triangle()
/lvgl-latest/src/draw/sw/
Dlv_draw_sw_line.c63 bool is_common; in lv_draw_sw_line() local
64 is_common = lv_area_intersect(&clip_line, &clip_line, draw_unit->clip_area); in lv_draw_sw_line()
65 if(!is_common) return; in lv_draw_sw_line()
117 bool is_common; in draw_line_hor() local
118 is_common = lv_area_intersect(&blend_area, &blend_area, draw_unit->clip_area); in draw_line_hor()
119 if(!is_common) return; in draw_line_hor()
192 bool is_common; in draw_line_ver() local
193 is_common = lv_area_intersect(&blend_area, &blend_area, draw_unit->clip_area); in draw_line_ver()
194 if(!is_common) return; in draw_line_ver()
296 bool is_common = lv_area_intersect(&blend_area, &blend_area, draw_unit->clip_area); in draw_line_skew() local
[all …]
Dlv_draw_sw_triangle.c56 bool is_common; in lv_draw_sw_triangle() local
58 is_common = lv_area_intersect(&draw_area, &tri_area, draw_unit->clip_area); in lv_draw_sw_triangle()
59 if(!is_common) return; in lv_draw_sw_triangle()
/lvgl-latest/src/draw/renesas/dave2d/
Dlv_draw_dave2d_line.c24 bool is_common; in lv_draw_dave2d_line() local
25 is_common = lv_area_intersect(&clip_line, &clip_line, u->base_unit.clip_area); in lv_draw_dave2d_line()
26 if(!is_common) return; in lv_draw_dave2d_line()
Dlv_draw_dave2d_label.c35 bool is_common; in lv_draw_dave2d_draw_letter_cb() local
36 is_common = lv_area_intersect(&clip_area, glyph_draw_dsc->letter_coords, u->clip_area); in lv_draw_dave2d_draw_letter_cb()
37 if(!is_common) return; in lv_draw_dave2d_draw_letter_cb()
Dlv_draw_dave2d_fill.c10 bool is_common; in lv_draw_dave2d_fill() local
19 is_common = lv_area_intersect(&draw_area, coords, u->base_unit.clip_area); in lv_draw_dave2d_fill()
20 if(!is_common) return; in lv_draw_dave2d_fill()
Dlv_draw_dave2d_border.c58 bool is_common; in dave2d_draw_border_simple() local
60 is_common = lv_area_intersect(&clip_area, outer_area, u->base_unit.clip_area); in dave2d_draw_border_simple()
61 if(!is_common) return; in dave2d_draw_border_simple()
/lvgl-latest/src/widgets/label/
Dlv_label.c856 bool is_common = lv_area_intersect(&txt_clip, &txt_coords, &layer->_clip_area); in draw_main() local
857 if(!is_common) { in draw_main()