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Searched refs:is_accelerated (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/src/draw/arm2d/
Dlv_gpu_arm2d.c521 bool is_accelerated = false; in lv_draw_arm2d_blend() local
531 is_accelerated = lv_draw_arm2d_tile_copy( in lv_draw_arm2d_blend()
539 is_accelerated = lv_draw_arm2d_fill_colour( in lv_draw_arm2d_blend()
548 if(!is_accelerated) { in lv_draw_arm2d_blend()
697 bool is_accelerated = false; in lv_draw_arm2d_blend() local
741 is_accelerated = arm_2d_fill_normal(dest_buf, in lv_draw_arm2d_blend()
752 is_accelerated = arm_2d_copy_normal(dest_buf, in lv_draw_arm2d_blend()
764 if(!is_accelerated) lv_draw_sw_blend_basic(draw_ctx, dsc); in lv_draw_arm2d_blend()
1014 bool is_accelerated = false; in lv_draw_arm2d_img_decoded() local
1054 is_accelerated = true; in lv_draw_arm2d_img_decoded()
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