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Searched refs:innerRoundness (Results 1 – 4 of 4) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgLottieModel.h406 if (innerRoundness.ix == ix) return &innerRoundness; in property()
416 LottieFloat innerRoundness = 0.0f; member
DtvgLottieBuilder.cpp583 auto innerRoundness = star->innerRoundness(frameNo, exps) * 0.01f; in _updateStar() local
595 bool roundedCorner = roundness && (tvg::zero(innerRoundness) || tvg::zero(outerRoundness)); in _updateStar()
622 if (tvg::zero(innerRoundness) && tvg::zero(outerRoundness)) { in _updateStar()
657 auto cp1Roundness = longSegment ? innerRoundness : outerRoundness; in _updateStar()
658 auto cp2Roundness = longSegment ? outerRoundness : innerRoundness; in _updateStar()
DtvgLottieExpressions.cpp217 auto innerRoundness = jerry_number(polystar->innerRoundness(frameNo)); in _buildPolystar() local
218 jerry_object_set_sz(obj, "innerRoundness", innerRoundness); in _buildPolystar()
219 jerry_value_free(innerRoundness); in _buildPolystar()
DtvgLottieParser.cpp727 else if (KEY_AS("is")) parseProperty<LottieProperty::Type::Float>(star->innerRoundness); in parsePolyStar()