Searched refs:hasRoundness (Results 1 – 3 of 3) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgLottieModifier.h | 42 … Array<PathCommand>& outCmds, Array<Point>& outPts, float outerRoundness, bool hasRoundness) const;
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D | tvgLottieBuilder.cpp | 594 auto hasRoundness = false; in _updateStar() local 628 hasRoundness = true; in _updateStar() 649 if (hasRoundness) { in _updateStar() 695 …th.pts, P(intermediate)->rs.path.cmds, P(intermediate)->rs.path.pts, outerRoundness, hasRoundness); in _updateStar() 698 …pe)->rs.path.pts, P(merging)->rs.path.cmds, P(merging)->rs.path.pts, outerRoundness, hasRoundness); in _updateStar() 715 auto hasRoundness = !tvg::zero(outerRoundness); in _updatePolygon() local 716 bool roundedCorner = roundness && !hasRoundness; in _updatePolygon() 728 if (hasRoundness) { in _updatePolygon() 747 if (hasRoundness) { in _updatePolygon()
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D | tvgLottieModifier.cpp | 234 …, Array<PathCommand>& outCmds, Array<Point>& outPts, float outerRoundness, bool hasRoundness) const in modifyPolystar() 241 if (hasRoundness) { in modifyPolystar()
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