Searched refs:gesture_sum (Results 1 – 2 of 2) sorted by relevance
880 proc->types.pointer.gesture_sum.x = 0; in indev_proc_press()881 proc->types.pointer.gesture_sum.y = 0; in indev_proc_press()1038 indev->proc.types.pointer.gesture_sum.x = 0; in indev_proc_reset_query_handler()1039 indev->proc.types.pointer.gesture_sum.y = 0; in indev_proc_reset_query_handler()1135 proc->types.pointer.gesture_sum.x = 0; in indev_gesture()1136 proc->types.pointer.gesture_sum.y = 0; in indev_gesture()1140 proc->types.pointer.gesture_sum.x += proc->types.pointer.vect.x; in indev_gesture()1141 proc->types.pointer.gesture_sum.y += proc->types.pointer.vect.y; in indev_gesture()1143 if((LV_ABS(proc->types.pointer.gesture_sum.x) > indev_act->driver->gesture_limit) || in indev_gesture()1144 (LV_ABS(proc->types.pointer.gesture_sum.y) > indev_act->driver->gesture_limit)) { in indev_gesture()[all …]
155 lv_point_t gesture_sum; /*Count the gesture pixels to check LV_INDEV_DEF_GESTURE_LIMIT*/ member