Searched refs:fs (Results 1 – 7 of 7) sorted by relevance
17 fs
19 fs = int(len(S) / fn) variable
386 unsigned int fs = lv_opengles_shader_compile(GL_FRAGMENT_SHADER, fragmentShader); in lv_opengles_shader_create() local389 GL_CALL(glAttachShader(program, fs)); in lv_opengles_shader_create()394 GL_CALL(glDeleteShader(fs)); in lv_opengles_shader_create()
123 - `filesystem <https://github.com/lvgl/lv_binding_js/blob/master/doc/jsapi/fs.md>`__
47 - **feat(fs): default drive letter + ESP FS docs** `6367 <https://github.com/lvgl/lvgl/pull/6367>`__104 - **feat(fs): file writes update the file cache** `6186 <https://github.com/lvgl/lvgl/pull/6186>`__125 - **feat(fs): add profiler hook** `6056 <https://github.com/lvgl/lvgl/pull/6056>`__145 - **feat(fs): add Arduino ESP LittleFS driver** `5905 <https://github.com/lvgl/lvgl/pull/5905>`__193 - **fix(fs): remove Arduino SD initialization** `6725 <https://github.com/lvgl/lvgl/pull/6725>`__
1537 bool "Enable fs profiler"