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Searched refs:frameCnt (Results 1 – 5 of 5) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgLottieLoader.cpp100 frameCnt = comp->frameCnt(); in header()
192 frameCnt = (endFrame - startFrame); in header()
193 frameDuration = frameCnt / frameRate; in header()
356 return frameCnt * segmentBegin; in startFrame()
362 return (segmentEnd - segmentBegin) * frameCnt; in totalFrame()
375 return frameCnt * (segmentEnd - segmentBegin) / frameRate; in duration()
407 begin = (*m)->time / frameCnt; in segment()
408 end = ((*m)->time + (*m)->duration) / frameCnt; in segment()
DtvgLottieLoader.h42 float frameCnt = 0.0f; variable
DtvgLottieProperty.h126 virtual uint32_t frameCnt() = 0;
287 uint32_t frameCnt() override in frameCnt() function
385 uint32_t frameCnt() override in frameCnt() function
542 uint32_t frameCnt() override in frameCnt() function
666 uint32_t frameCnt() override in frameCnt() function
779 uint32_t frameCnt() override in frameCnt() function
DtvgLottieModel.h859 return frameCnt() / frameRate; // in second in duration()
866 return p * frameCnt(); in frameAtTime()
874 float frameCnt() const in frameCnt() function
DtvgLottieExpressions.cpp1084 auto numKeys = jerry_number(exp->property->frameCnt()); in _buildProperty()