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/lvgl-latest/src/draw/nxp/vglite/
Dlv_draw_vglite.c44 bool flushed; member
493 _draw_task_buf[_tail].flushed = false; in _vglite_queue_task()
523 if(_draw_task_buf[i % VGLITE_TASK_BUF_SIZE].flushed) { in _vglite_signal_flushed_task_ready()
531 _draw_task_buf[i % VGLITE_TASK_BUF_SIZE].flushed = true; in _vglite_signal_flushed_task_ready()
/lvgl-latest/src/draw/nema_gfx/
Dlv_draw_nema_gfx.c59 bool flushed; member
/lvgl-latest/docs/details/integration/chip/
Dnxp.rst316 Multiple draw tasks can be queued and flushed them once to the GPU based on
319 any pending tasks will be flushed to the GPU. The completion status of draw
/lvgl-latest/docs/_static/css/
Dfontawesome.min.css5 …a-flickr:before{content:"\f16e"}.fa-flipboard:before{content:"\f44d"}.fa-flushed:before{content:"\…