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Searched refs:fillColor (Results 1 – 11 of 11) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgShape.cpp297 Result Shape::fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept in fillColor() function in Shape
299 pImpl->rs.fillColor(r, g, b, a); in fillColor()
DtvgSwRenderer.cpp135 rshape->fillColor(nullptr, nullptr, nullptr, &alpha); in run()
280 task->rshape->fillColor(&r, &g, &b, &a); in _renderFill()
DtvgRender.h202 void fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const in fillColor() function
DtvgShape.h93 shape->fillColor(&r, &g, &b, &a); in needComposition()
DtvgPaint.cpp264 shape->fillColor(nullptr, nullptr, nullptr, &a); in update()
Dthorvg.h1153 Result fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a = nullptr) const noexcept;
DtvgLottieModel.h187 LottieColor fillColor = RGB24{255, 255, 255};
DtvgCapi.cpp487 return (Tvg_Result) reinterpret_cast<const Shape*>(paint)->fillColor(r, g, b, a); in tvg_shape_get_fill_color()
DtvgSvgSceneBuilder.cpp867 shape->fillColor(&r, &g, &b); in _sceneBuildHelper()
DtvgLottieParser.cpp1166 … else if (KEY_AS("fc")) parseProperty<LottieProperty::Type::Color>(selector->style.fillColor); in parseTextRange()
DtvgLottieBuilder.cpp1091 auto color = (*s)->style.fillColor(frameNo); in updateText()