Searched refs:fillColor (Results 1 – 11 of 11) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgShape.cpp | 297 Result Shape::fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const noexcept in fillColor() function in Shape 299 pImpl->rs.fillColor(r, g, b, a); in fillColor()
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D | tvgSwRenderer.cpp | 135 rshape->fillColor(nullptr, nullptr, nullptr, &alpha); in run() 280 task->rshape->fillColor(&r, &g, &b, &a); in _renderFill()
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D | tvgRender.h | 202 void fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a) const in fillColor() function
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D | tvgShape.h | 93 shape->fillColor(&r, &g, &b, &a); in needComposition()
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D | tvgPaint.cpp | 264 shape->fillColor(nullptr, nullptr, nullptr, &a); in update()
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D | thorvg.h | 1153 Result fillColor(uint8_t* r, uint8_t* g, uint8_t* b, uint8_t* a = nullptr) const noexcept;
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D | tvgLottieModel.h | 187 LottieColor fillColor = RGB24{255, 255, 255};
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D | tvgCapi.cpp | 487 return (Tvg_Result) reinterpret_cast<const Shape*>(paint)->fillColor(r, g, b, a); in tvg_shape_get_fill_color()
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D | tvgSvgSceneBuilder.cpp | 867 shape->fillColor(&r, &g, &b); in _sceneBuildHelper()
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D | tvgLottieParser.cpp | 1166 … else if (KEY_AS("fc")) parseProperty<LottieProperty::Type::Color>(selector->style.fillColor); in parseTextRange()
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D | tvgLottieBuilder.cpp | 1091 auto color = (*s)->style.fillColor(frameNo); in updateText()
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