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/lvgl-latest/docs/
Dadd_translation.py25 files = []
30 files.append(os.path.join(root, filename))
31 return files
Dexample_list.py129 for root, dirs, files in os.walk(path):
130 for f in files:
DDoxyfile65 # will distribute the generated files over these directories. Enabling this
66 # option can be useful when feeding doxygen a huge amount of source files, where
67 # putting all generated files in the same directory would otherwise causes
74 # characters to appear in the names of generated files. If set to NO, non-ASCII
149 # before files name in the file list and in the header files. If set to NO the
277 # Doxygen selects the parser to use depending on the extension of the files it
285 # or free formatted code, this is the default for Fortran type files), VHDL. For
286 # instance to make doxygen treat .inc files as Fortran files (default is PHP),
287 # and .f files as C (default is Fortran), use: inc=Fortran f=C.
289 # Note: For files without extension you can use no_extension as a placeholder.
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/lvgl-latest/docs/details/libs/
Dbmp.rst15 image decoder automatically so BMP files can be directly used as image
23 files. Read more about it :ref:`overview_file_system` or just
31 - Only BMP files are supported and BMP images as C array
33 differences between how the BMP files and LVGL's image format stores
35 - BMP files can be loaded only from file. If you want to store them in
37 - The BMP files color format needs to match with :c:macro:`LV_COLOR_DEPTH`.
Dtjpgd.rst17 - Only baseline JPEG files are supported (no progressive JPEG support).
28 image decoder automatically so JPEG files can be used directly
38 files. Read more about :ref:`overview_file_system` or just
Dgif.rst16 files.
18 Convert GIF files to C array
35 from files. Read more about it :ref:`overview_file_system` or just
Dlodepng.rst12 image decoder automatically so PNG files can be directly used as any
16 files. Read more about it :ref:`overview_file_system` or just
25 Compress PNG files
/lvgl-latest/demos/transform/
Dimg2c.py5 files = "" variable
8 files += i + " "
/lvgl-latest/demos/multilang/assets/
Dimg2c.py5 files = "" variable
8 files += i + " "
/lvgl-latest/demos/multilang/
Dimg2c.py5 files = "" variable
8 files += i + " "
/lvgl-latest/env_support/rt-thread/squareline/
DSConscript7 # check if .h or .hpp files exists
16 for root, dirs, files in os.walk(sls_src_cwd):
19 src = src + Glob(os.path.join(current_path,'*.c')) # add all .c files
DREADME.md3 …he generated C files into `ui` folder, so that rt-thread will automatically detect them; or, as a …
/lvgl-latest/env_support/rt-thread/
DSConscript15 # check if .h or .hpp files exists
28 for root, dirs, files in os.walk(lvgl_src_cwd):
33 src = src + Glob(os.path.join(current_path,'*.c')) # add all .c files
41 for root, dirs, files in os.walk(lvgl_src_cwd):
51 for root, dirs, files in os.walk(lvgl_src_cwd):
/lvgl-latest/tests/
DREADME.md35 - `src` Source files of the tests
37 - `test_runners` Generated automatically from the files in `test_cases`.
38 - other miscellaneous files and folders
41 - `unity` Source files of the test engine
46 New test needs to be added into the `src/test_cases` folder. The name of the files should look like…
/lvgl-latest/docs/details/integration/os/buildroot/
Dimage_generation.rst133 This folder contains the intermediate files and build artifacts for the various
135 the ``build`` folder, where the build process takes place. It includes files
136 such as configuration files, source code, and object files that are generated
142 The ``host`` folder contains files and binaries that are built for the host
155 the configuration, you may find files like ``rootfs.tar``, ``zImage``,
161 The ``target`` folder contains the files that are specifically intended for the
162 target system. This includes the root filesystem and any additional files that
166 binaries, libraries, configuration files, and other necessary components for
/lvgl-latest/docs/details/integration/os/yocto/
Dcore_components.rst7 The BitBake task executor together with various types of configuration files
11 BitBake handles the parsing and execution of the data files. The data
79 Files that have the ``.bb`` suffix are "recipes" files. In general, a
84 files, and how to package the compiled output.
88 build system (i.e. ``.ipk`` or ``.deb`` files), this document avoids
97 Class files (``.bbclass``) contain information that is useful to share
98 between recipes files. An example is the autotools* class,
111 The configuration files (``.conf``) define various configuration
112 variables that govern the OpenEmbedded build process. These files fall
Dlvgl_recipe.rst79 In the build directory, there is a ``conf`` folder with some files in it
91 The important files for us are ``local.conf`` and ``bblayers.conf``
188 builds do not waste time downloading the same files again.
196 bootloader files, and other components that are generated during the Yocto
232 - ``all``: Architecture-independent files.
234 - ``manifests``: Track files installed in the sysroot by package.
261 generates temporary files and directories inside this ``work`` folder.
322 ├── files
390 - The following arguments are the local patch files that will be applied to
411 **FILES**: This is a BitBake variable used to specify the files that should
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/lvgl-latest/scripts/built_in_font/font_license/FontAwesome5/
DLICENSE.txt24 packaged as web and desktop font files.
53 "Font Software" refers to the set of files released by the Copyright
55 include source files, build scripts and documentation.
83 included either as stand-alone text files, human-readable headers or
85 binary files as long as those fields can be easily viewed by the user.
124 non-icon files.
129 this software and associated documentation files (the "Software"), to deal in the
150 Awesome Free files already contain embedded comments with sufficient
152 files normally.
155 to remove them from files, especially code. They're a great way for folks to
/lvgl-latest/.devcontainer/
D__settings.json__2 "files.associations": {
/lvgl-latest/
DCMakeLists.txt32 …For all compiled sources within the library (i.e. basically all lvgl files) we need to use dllexpo…
33 …For all compiled sources from outside the library (i.e. files which include lvgl headers) we need …
D.typos.toml1 [files]
/lvgl-latest/env_support/cmsis-pack/
Dgen_pack.sh154 echo Adding files to pack:
199 echo delete files...
/lvgl-latest/docs/details/integration/building/
Dcmake.rst53 CMake will create solution files (for VS) or Ninja Files (for Linux Ninja Build)
68 - lib (contains all precompiled source files (\*.lib))
/lvgl-latest/env_support/esp/rlottie/
D0001-changes-to-compile-with-esp-idf.patch9 2 files changed, 19 insertions(+), 15 deletions(-)
32 #declare source and include files
/lvgl-latest/examples/libs/freetype/
DOFL.txt29 "Font Software" refers to the set of files released by the Copyright
31 include source files, build scripts and documentation.
59 included either as stand-alone text files, human-readable headers or
61 binary files as long as those fields can be easily viewed by the user.

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