Home
last modified time | relevance | path

Searched refs:fb (Results 1 – 6 of 6) sorted by relevance

/lvgl-latest/tests/src/test_cases/
Dtest_svg_anim.c110 float * fb = (float *)(&lb->data); in testAnimateMotion() local
111 TEST_ASSERT_EQUAL_FLOAT(*fb, 500.0f); in testAnimateMotion()
146 fb = (float *)(&lb->data); in testAnimateMotion()
147 TEST_ASSERT_EQUAL_FLOAT(fb[0], 5000.0f); in testAnimateMotion()
148 TEST_ASSERT_EQUAL_FLOAT(fb[1], 2000.0f); in testAnimateMotion()
152 fb = (float *)(&lb->data); in testAnimateMotion()
153 TEST_ASSERT_EQUAL_FLOAT(fb[0], 8000.0f); in testAnimateMotion()
154 TEST_ASSERT_EQUAL_FLOAT(fb[1], 10000.0f); in testAnimateMotion()
166 fb = (float *)(&lb->data); in testAnimateMotion()
167 TEST_ASSERT_EQUAL_FLOAT(fb[0], 100.0f); in testAnimateMotion()
[all …]
Dtest_fs.c45 lv_fs_file_t fb; in test_read() local
46 res = lv_fs_open(&fb, "B:src/test_files/readtest.txt", LV_FS_MODE_RD); in test_read()
58 res = lv_fs_read(&fb, buf, sizeof(buf), &br); in test_read()
65 lv_fs_close(&fb); in test_read()
/lvgl-latest/src/drivers/display/renesas_glcdc/
Dlv_renesas_glcdc.c318 uint16_t * fb = (uint16_t *)fb_background[1]; in flush_partial() local
320 fb = fb + area->y1 * DISPLAY_HSIZE_INPUT0; in flush_partial()
321 fb = fb + area->x1; in flush_partial()
325 lv_memcpy(fb, img, w * BYTES_PER_PIXEL); in flush_partial()
328 SCB_CleanInvalidateDCache_by_Addr(fb, w * BYTES_PER_PIXEL); in flush_partial()
330 fb += DISPLAY_HSIZE_INPUT0; in flush_partial()
/lvgl-latest/src/drivers/display/fb/
Dlv_linux_fbdev.c144 struct fbtype fb; in lv_linux_fbdev_set_file() local
148 if(ioctl(dsc->fbfd, FBIOGTYPE, &fb) != 0) { in lv_linux_fbdev_set_file()
159 dsc->vinfo.xres = (unsigned) fb.fb_width; in lv_linux_fbdev_set_file()
160 dsc->vinfo.yres = (unsigned) fb.fb_height; in lv_linux_fbdev_set_file()
161 dsc->vinfo.bits_per_pixel = fb.fb_depth; in lv_linux_fbdev_set_file()
/lvgl-latest/src/drivers/display/st_ltdc/
Dlv_st_ltdc.c160 uint8_t * fb = (uint8_t *) layer_cfg->FBStartAdress; in flush_cb() local
165 uint8_t * first_pixel = fb + fb_stride * rotated_area.y1 + px_size * rotated_area.x1; in flush_cb()
/lvgl-latest/
DKconfig1836 bool "Use uv loop to replace default timer loop and other fb/indev timers"