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/lvgl-latest/
Dcomponent.mk7 src/extra \
18 src/extra/layouts \
19 src/extra/libs \
20 src/extra/others \
21 src/extra/themes \
22 src/extra/widgets \
23 src/extra/layouts/flex \
24 src/extra/layouts/grid \
25 src/extra/libs/bmp \
26 src/extra/libs/ffmpeg \
[all …]
DKconfig1099 bool "Store extra some info in labels (12 bytes) to speed up drawing of very long texts"
1334 bool "Use extra 16KB RAM to cache decoded data to accelerate"
/lvgl-latest/src/libs/tiny_ttf/
Dstb_rect_pack.h194 …stbrp_node extra[2]; // we allocate two extra nodes so optimal user-node-count is 'width' not 'wid… member
273 context->active_head = &context->extra[0]; in stbrp_init_target()
280 context->extra[0].x = 0; in stbrp_init_target()
281 context->extra[0].y = 0; in stbrp_init_target()
282 context->extra[0].next = &context->extra[1]; in stbrp_init_target()
283 context->extra[1].x = (stbrp_coord) width; in stbrp_init_target()
284 context->extra[1].y = (1 << 30); in stbrp_init_target()
285 context->extra[1].next = NULL; in stbrp_init_target()
/lvgl-latest/src/libs/thorvg/
DtvgSwPostEffect.cpp40 static void _gaussianExtendRegion(RenderRegion& region, int extra, int8_t direction) in _gaussianExtendRegion() argument
44 region.x = -extra; in _gaussianExtendRegion()
45 region.w = extra * 2; in _gaussianExtendRegion()
48 region.y = -extra; in _gaussianExtendRegion()
49 region.h = extra * 2; in _gaussianExtendRegion()
DtvgLottieParser.cpp224 size_t extra = closed ? 3 : 0; in getValue() local
225 outPts.reserve(pts.count * 3 + 1 + extra); in getValue()
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dgetting_lvgl.rst24 examples and demos directories, no extra action is required.
/lvgl-latest/docs/details/integration/driver/display/
Drenesas_glcdc.rst55 To use the driver in :cpp:enumerator:`LV_DISPLAY_RENDER_MODE_PARTIAL` mode, an extra buffer must be…
75 Software based screen rotation is supported in partial mode. It uses the common API, no extra confi…
/lvgl-latest/demos/music/
DREADME.md19 - Add extra bars next to the "main bars" with a cosine shape. Add more bars for the lower bands.
/lvgl-latest/docs/details/debugging/
Dlog.rst70 - ``LV_LOG(text)`` is similar to ``LV_LOG_USER`` but has no extra information attached.
/lvgl-latest/examples/arduino/LVGL_Arduino/
DLVGL_Arduino.ino1 /*Using LVGL with Arduino requires some extra steps:
/lvgl-latest/docs/details/widgets/
Dkeyboard.rst68 boundaries. To account for this, reserve extra free space on top of the
Dbuttonmatrix.rst14 each button uses only eight extra bytes of memory instead of the ~100-150
Dlabel.rst164 saving some extra data (~12 bytes) to speed up drawing. To enable this
Dtextarea.rst168 is as fast as with "normal" short text. The cost is 12 extra bytes per label in RAM.
/lvgl-latest/docs/details/integration/boards/
Dtoradex.rst34 making the board extra reliable, especially in these environments.
/lvgl-latest/docs/
DROADMAP.rst31 - |check| Consider flat directory structure. E.g. `extra/widgets` to `widgets`
DDoxyfile1152 # Note: The order of the extra style sheet files is of importance (e.g. the last
1159 # The HTML_EXTRA_FILES tag can be used to specify one or more extra images or
1327 # The TOC_EXPAND flag can be set to YES to add extra items for group members to
1683 # If left blank no extra packages will be included.
1719 # Note: The order of the extra style sheet files is of importance (e.g. the last
1726 # The LATEX_EXTRA_FILES tag can be used to specify one or more extra images or
DCHANGELOG.rst442 - **chore(examples): remove extra spaces** `6435 <https://github.com/lvgl/lvgl/pull/6435>`__
/lvgl-latest/docs/details/integration/chip/
Despressif.rst137 ``LittleFS`` has extra dependencies that should be added to ``main/idf_component.yml``
/lvgl-latest/docs/details/base-widget/
Devent.rst150 - :cpp:enumerator:`LV_EVENT_REFR_EXT_DRAW_SIZE`: Get the required extra draw area around Widget (e…
Dobj.rst204 lv_event_set_ext_draw_size(e, 30); /*Set 30px extra draw area around the widget*/
/lvgl-latest/docs/details/main-components/
Dfont.rst495 my_font.user_data = user_data; /* Optionally some extra user data */
Dimage.rst387 Decoding the whole image requires extra memory and some computational overhead.
/lvgl-latest/docs/details/base-widget/styles/
Dstyle.rst493 widget (including the extra draw size used for shadow, outline, etc).