/lvgl-latest/src/libs/thorvg/ |
D | tvgPaint.cpp | 108 …if ((tvg::equal(pt1->x, pt2->x) && tvg::equal(pt2->y, pt3->y) && tvg::equal(pt3->x, pt4->x) && tvg… in _compFastTrack() 109 …(tvg::equal(pt2->x, pt3->x) && tvg::equal(pt1->y, pt2->y) && tvg::equal(pt1->x, pt4->x) && tvg::eq… in _compFastTrack() 179 if (tvg::equal(degree, tr.degree)) return true; in rotate() 190 if (tvg::equal(factor, tr.scale)) return true; in scale() 201 if (tvg::equal(x, tr.m.e13) && tvg::equal(y, tr.m.e23)) return true; in translate()
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D | tvgMath.h | 68 static inline bool equal(float a, float b) in equal() function 94 …if (radian < FLOAT_EPSILON || tvg::equal(radian, MATH_PI2) || tvg::equal(radian, MATH_PI)) return … in rightAngle() 212 return tvg::equal(lhs.x, rhs.x) && tvg::equal(lhs.y, rhs.y);
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D | tvgMath.cpp | 191 …if (!tvg::equal(lhs.e11, rhs.e11) || !tvg::equal(lhs.e12, rhs.e12) || !tvg::equal(lhs.e13, rhs.e13… in operator ==() 192 … !tvg::equal(lhs.e21, rhs.e21) || !tvg::equal(lhs.e22, rhs.e22) || !tvg::equal(lhs.e23, rhs.e23) || in operator ==() 193 … !tvg::equal(lhs.e31, rhs.e31) || !tvg::equal(lhs.e32, rhs.e32) || !tvg::equal(lhs.e33, rhs.e33)) { in operator ==()
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D | tvgSwImage.cpp | 35 …if (tvg::equal(m.e11, 1.0f) && tvg::equal(m.e22, 1.0f) && tvg::zero(m.e12) && tvg::zero(m.e21)) re… in _onlyShifted()
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D | tvgLottieModel.cpp | 177 if (tvg::equal(diff, 1.0f) || tvg::equal(diff, 2.0f)) { in segment() 302 if (tvg::equal(progress, 1.0f)) progress = 0.99f; in fill()
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D | tvgLottieProperty.h | 321 if (tvg::equal(frame->no, frameNo)) return frame->value; in operator() 426 if (tvg::equal(frame->no, frameNo)) path = &frame->value; in operator() 589 if (tvg::equal(frame->no, frameNo)) return fill->colorStops(frame->value.data, count); in operator() 700 if (tvg::equal(frame->no, frameNo)) return frame->value; in operator()
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D | tvgShape.h | 225 if (tvg::equal(rs.stroke->trim.begin, begin) && tvg::equal(rs.stroke->trim.end, end) && in strokeTrim()
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D | tvgSvgPath.cpp | 480 } else if (!tvg::equal(cur->x, arr[5]) || !tvg::equal(cur->y, arr[6])) { in _processCommand()
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D | tvgSvgSceneBuilder.cpp | 740 if ((!tvg::equal(width, vw) || !tvg::equal(height, vh)) && vw > 0 && vh > 0) { in _useBuildHelper() 920 if (!tvg::equal(w, vBox.w) || !tvg::equal(h, vBox.h)) { in svgSceneBuild()
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D | tvgSwRasterTexmap.h | 708 if (tvg::equal(y[0], y[1])) side = x[0] > x[1]; in _rasterPolygonImage() 709 if (tvg::equal(y[1], y[2])) side = x[2] > x[1]; in _rasterPolygonImage()
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D | tvgLottieBuilder.cpp | 155 if (!layer || tvg::equal(layer->cache.frameNo, frameNo)) return; in updateTransform()
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/lvgl-latest/docs/details/base-widget/layouts/ |
D | grid.rst | 109 between any two items (and the space to the edges) is equal. Not applies to ``track_cross_place``. 111 evenly distributed in the track with equal space around them. Note that 112 visually the spaces aren't equal, since all the items have equal space
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D | flex.rst | 106 equal. Does not apply to ``track_cross_place``. 108 distributed in the track with equal space around them. Note that 109 visually the spaces are not equal since all the items have equal space
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/lvgl-latest/docs/details/other-components/ |
D | observer.rst | 254 Set a Widget flag if an integer subject's value is equal to a reference value, clear the flag other… 260 Set a Widget flag if an integer subject's value is not equal to a reference value, clear the flag o… 266 Set a Widget state if an integer subject's value is equal to a reference value, clear the flag othe… 272 Set a Widget state if an integer subject's value is not equal to a reference value, clear the flag …
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D | obj_id.rst | 144 they are considered equal, and non-zero otherwise.
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/lvgl-latest/docs/details/widgets/ |
D | checkbox.rst | 24 size is equal to the height of the main part's font. Padding properties make the
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D | roller.rst | 61 where *str* is the string equal to one of the list items.
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D | lottie.rst | 47 The animations are rendered in ARGB8888 format, therefore the buffer's size should be equal to
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D | slider.rst | 31 with side length equal to the smaller dimension of the Slider. The knob can be
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D | buttonmatrix.rst | 112 The number of elements must be equal to the number of buttons.
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/lvgl-latest/docs/details/debugging/ |
D | profiler.rst | 73 config.tick_per_sec = 1000000000; /* One second is equal to 1000000000 nanoseconds */ 94 config.tick_per_sec = 1000000; /* One second is equal to 1000000 microseconds */
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/lvgl-latest/docs/details/integration/chip/ |
D | nxp.rst | 86 preferred score and the draw unit id will be set to the task. An `score` equal 285 preferred score and the draw unit id will be set to the task. An `score` equal
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/lvgl-latest/docs/_static/css/ |
D | fontawesome.min.css | 5 …equal:before{content:"\f532"}.fa-grimace:before{content:"\f57f"}.fa-grin:before{content:"\f580"}.f…
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/lvgl-latest/src/libs/tiny_ttf/ |
D | stb_truetype_htcw.h | 4875 static int equal(float * a, float * b) function 4923 if(equal(q0, q1) || equal(q1, q2)) {
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/lvgl-latest/src/libs/lodepng/ |
D | lodepng.c | 6879 unsigned equal = (!info_png->sbit_g || info_png->sbit_g == info_png->sbit_r) in lodepng_encode() local 6915 equal && info_png->sbit_r == auto_color.bitdepth) { in lodepng_encode()
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