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/lvgl-latest/docs/details/libs/
Dffmpeg.rst18enable-avcodec --enable-avformat --enable-decoders --enable-encoders --enable-demuxers --enable-pa…
Dsvg.rst19 you can enable :c:macro:`LV_USE_SVG_ANIMATION` in ``lv_conf.h``.
Dtjpgd.rst39 enable one in ``lv_conf.h`` with ``LV_USE_FS_...`` config.
Dgif.rst36 enable one in ``lv_conf.h`` with ``LV_USE_FS_...``
Dlodepng.rst17 enable one in ``lv_conf.h`` with ``LV_USE_FS_...``
Dbmp.rst24 enable one in ``lv_conf.h`` with ``LV_USE_FS_...``
/lvgl-latest/src/misc/
Dlv_profiler_builtin.c62 bool enable; /**< Whether the built-in profiler is enabled */ member
159 void lv_profiler_builtin_set_enable(bool enable) in lv_profiler_builtin_set_enable() argument
165 profiler_ctx->enable = enable; in lv_profiler_builtin_set_enable()
182 if(!profiler_ctx->enable) { in lv_profiler_builtin_write()
Dlv_profiler_builtin.h61 void lv_profiler_builtin_set_enable(bool enable);
/lvgl-latest/tests/src/test_cases/widgets/
Dtest_slider.c232 prop.arg2.enable = false; in test_slider_properties()
244 prop.arg2.enable = false; in test_slider_properties()
251 TEST_ASSERT_FALSE(lv_obj_get_property(obj, LV_PROPERTY_SLIDER_IS_DRAGGED).enable); in test_slider_properties()
255 TEST_ASSERT_FALSE(lv_obj_get_property(obj, LV_PROPERTY_SLIDER_IS_SYMMETRICAL).enable); in test_slider_properties()
Dtest_textarea.c180 prop.enable = true; in test_textarea_properties()
183 TEST_ASSERT_EQUAL_INT(true, lv_obj_get_property(obj, LV_PROPERTY_TEXTAREA_ONE_LINE).enable); in test_textarea_properties()
206 … TEST_ASSERT_EQUAL_INT(true, lv_obj_get_property(obj, LV_PROPERTY_TEXTAREA_TEXT_SELECTION).enable); in test_textarea_properties()
/lvgl-latest/src/core/
Dlv_obj_property.h93 bool enable; /**< Booleans */ member
132 bool enable; member
Dlv_obj_property.c34 …((lv_property_set_##type##_boolean_t)(prop->setter))(obj, value->arg1.field, value->arg2.enable); \
295 HANDLE_PROPERTY_TYPE(boolean, enable); in obj_property()
/lvgl-latest/scripts/
Dcppcheck_run.sh3 cppcheck -j8 --template="{severity}\t{file}:{line}\t{id}: {message}" --enable=all ../src/ --output-…
/lvgl-latest/docs/details/integration/renderers/
Darm2d.rst30 enable Arm-2D synchronous acceleration for LVGL.
32 the macro :c:macro:`LV_USE_DRAW_ARM2D_ASYNC` to ``1`` in ``lv_conf.h`` to enable
49 **We highly recommend you enable Arm-2D acceleration for LVGL** when:
Dvg_lite.rst26 3. Set the :c:macro:`LV_VG_LITE_USE_ASSERT` configuration to enable GPU call parameter checking.
31 …bling this check will decrease runtime performance. It is recommended to enable it in Debug mode a…
50 …It is recommended to enable this configuration in scenarios where the shadow quality requirements …
/lvgl-latest/docs/details/debugging/
Dlog.rst14 To enable logging, set :c:macro:`LV_USE_LOG` in ``lv_conf.h`` and set
34 If your system supports ``printf``, you just need to enable
/lvgl-latest/demos/high_res/
Dlv_demo_high_res.c14 #error set a default drive letter (and enable an FS driver) for the high res demo
/lvgl-latest/docs/details/other-components/
Dmonkey.rst20 First, enable :c:macro:`LV_USE_MONKEY` in ``lv_conf.h``.
32 Finally call :cpp:expr:`lv_monkey_set_enable(monkey, true)` to enable Monkey.
/lvgl-latest/demos/stress/
DREADME.md12 - In `lv_conf.h` enable all the widgets (`LV_USE_BTN 1`) and the animations (`LV_USE_ANIMATION 1`)
/lvgl-latest/docs/details/integration/framework/
Darduino.rst44 3. Open ``lv_conf.h`` and change the first ``#if 0`` to ``#if 1`` to enable the content of the file
86 this debug information to the serial interface. To enable this feature
87 you have to edit the ``lv_conf.h`` file and enable logging in the
/lvgl-latest/libs/nema_gfx/include/
Dnema_vg_context.h211 void nema_vg_handle_large_coords(uint8_t enable, uint8_t allow_internal_alloc);
Dnema_blender.h182 void nema_debug_overdraws(uint32_t enable);
Dnema_graphics.h236 void nema_enable_gradient(int enable);
238 void nema_enable_depth(int enable);
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dconfiguration.rst20 enable the file's content and set the :c:macro:`LV_COLOR_DEPTH` define to align with
74 It is possible to run multiple, independent instances of LVGL. To enable its
/lvgl-latest/src/draw/nxp/pxp/
Dlv_draw_pxp_fill.c130 .enable = 1, in _pxp_fill()

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