Searched refs:e12 (Results 1 – 13 of 13) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgMath.cpp | 123 m->e12 * (m->e21 * m->e33 - m->e23 * m->e31) + in inverse() 130 out->e12 = (m->e13 * m->e32 - m->e12 * m->e33) * invDet; in inverse() 131 out->e13 = (m->e12 * m->e23 - m->e13 * m->e22) * invDet; in inverse() 136 out->e32 = (m->e31 * m->e12 - m->e11 * m->e32) * invDet; in inverse() 137 out->e33 = (m->e11 * m->e22 - m->e21 * m->e12) * invDet; in inverse() 145 if (m->e11 != 1.0f || m->e12 != 0.0f || m->e13 != 0.0f || in identity() 162 m->e12 = m->e11 * -sinVal; in rotate() 173 m.e11 = lhs.e11 * rhs.e11 + lhs.e12 * rhs.e21 + lhs.e13 * rhs.e31; in operator *() 174 m.e12 = lhs.e11 * rhs.e12 + lhs.e12 * rhs.e22 + lhs.e13 * rhs.e32; in operator *() 175 m.e13 = lhs.e11 * rhs.e13 + lhs.e12 * rhs.e23 + lhs.e13 * rhs.e33; in operator *() [all …]
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D | tvgSwImage.cpp | 35 …if (tvg::equal(m.e11, 1.0f) && tvg::equal(m.e22, 1.0f) && tvg::zero(m.e12) && tvg::zero(m.e21)) re… in _onlyShifted() 89 auto scaleY = sqrtf((transform.e22 * transform.e22) + (transform.e12 * transform.e12)); in imagePrepare() 92 if (tvg::zero(transform.e12) && tvg::zero(transform.e21)) image->scaled = true; in imagePrepare()
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D | tvgMath.h | 101 return !tvg::zero(m.e21 + m.e12); in skewed() 108 m->e12 = 0.0f; in identity() 134 m->e12 *= y; in scaleR() 149 m->e13 += (x * m->e11 + y * m->e12); in translateR() 168 …TVGLOG("COMMON", "Matrix: [%f %f %f] [%f %f %f] [%f %f %f]", m.e11, m.e12, m.e13, m.e21, m.e22, m.… in log()
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D | tvgPaint.h | 68 m.e12 = 0.0f; in update()
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D | tvgLottieBuilder.cpp | 54 m->e12 = -cy * sz; in _rotationXYZ() 65 m->e12 = -sinf(radian); in _rotationZ() 80 m->e12 += B * m->e11; in _skew() 86 m->e11 -= C * m->e12; in _skew() 100 m->e11 = (1.0f - A) * e11 - C * m->e12; in _skew() 101 m->e12 = B * e11 + (1.0f + A) * m->e12; in _skew() 199 auto denominator = sqrtf(matrix.e11 * matrix.e11 + matrix.e12 * matrix.e12); in updateTransform()
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D | tvgSwRenderer.cpp | 104 return (width * sqrt(transform.e11 * transform.e11 + transform.e12 * transform.e12)); in validStrokeWidth() 706 if (task->transform.e11 == 0.0f && task->transform.e12 == 0.0f) return task; //zero width in prepareCommon()
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D | tvgSwMath.cpp | 271 auto tx = to->x * transform.e11 + to->y * transform.e12 + transform.e13; in mathTransform()
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D | thorvg_capi.h | 318 float e11, e12, e13; member
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D | thorvg.h | 286 float e11, e12, e13; member
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D | tvgSwFill.cpp | 251 fill->linear.dy = dx * invTransform.e12 + fill->linear.dy * invTransform.e22; in _prepareLinear() 313 fill->radial.a12 = invTransform.e12; in _prepareRadial()
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D | tvgSwStroke.cpp | 824 stroke->sy = sqrtf(powf(transform.e12, 2.0f) + powf(transform.e22, 2.0f)); in strokeReset()
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D | tvgSvgSceneBuilder.cpp | 84 gradTransf->e12 *= mBBox->e11; in _transformMultiply()
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/lvgl-latest/src/draw/sw/ |
D | lv_draw_sw_vector.c | 74 tm->e12 = m->m[0][1]; in lv_matrix_to_tvg()
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