Searched refs:dr (Results 1 – 5 of 5) sorted by relevance
56 b = (radial->dr * radial->fr + rx * radial->dx + ry * radial->dy) * radial->invA; in _calculateCoefficients()272 fill->radial.dr = r - fr; in _prepareRadial()278 …fill->radial.a = fill->radial.dr * fill->radial.dr - fill->radial.dx * fill->radial.dx - fill->rad… in _prepareRadial()291 auto dr2 = fill->radial.dr * fill->radial.dr; in _prepareRadial()381 …auto x0 = 0.5f * (rx * rx + ry * ry - radial->fr * radial->fr) / (radial->dr * radial->fr + rx * r… in fillRadial()388 …auto x0 = 0.5f * (rx * rx + ry * ry - radial->fr * radial->fr) / (radial->dr * radial->fr + rx * r… in fillRadial()424 …auto x0 = 0.5f * (rx * rx + ry * ry - radial->fr * radial->fr) / (radial->dr * radial->fr + rx * r… in fillRadial()450 …auto x0 = 0.5f * (rx * rx + ry * ry - radial->fr * radial->fr) / (radial->dr * radial->fr + rx * r… in fillRadial()478 …auto x0 = 0.5f * (rx * rx + ry * ry - radial->fr * radial->fr) / (radial->dr * radial->fr + rx * r… in fillRadial()509 …auto x0 = 0.5f * (rx * rx + ry * ry - radial->fr * radial->fr) / (radial->dr * radial->fr + rx * r… in fillRadial()[all …]
147 float dx, dy, dr; member
313 int32_t dr = r_end - r_start; in lv_gradient_radial_setup() local315 LV_ASSERT(dr != 0); in lv_gradient_radial_setup()316 state->a4 = lv_sqr(dr) << 2; in lv_gradient_radial_setup()319 state->bc = (state->r0 * dr) << 1; in lv_gradient_radial_setup()321 state->inv_dr = (1 << (8 + 16)) / dr; in lv_gradient_radial_setup()327 state->a4 = (lv_sqr(dr) - lv_sqr(dx) - lv_sqr(dy)) << 2; in lv_gradient_radial_setup()331 state->bc = (state->r0 * dr - state->x0 * dx - state->y0 * dy) << 1; in lv_gradient_radial_setup()
113 float dr = (LV_ARRAY_GET(&anim_node->attrs, 1, lv_svg_attr_t))->value.fval; in testAnimateMotion() local114 TEST_ASSERT_EQUAL(dr, 3100.0f); in testAnimateMotion()
1780 int32_t ds, dr, dg, db, da; in vg_lite_update_grad() local1816 dr = r1 - r0; in vg_lite_update_grad()1822 lr = r0 + dr * j / ds; in vg_lite_update_grad()