Searched refs:d_y (Results 1 – 1 of 1) sorted by relevance
572 float d_y; in gesture_calculate_factors() local603 d_y = (motion->point.y - center_y); in gesture_calculate_factors()604 a += g->scale_factors_x[i] * d_x + g->scale_factors_y[i] * d_y; in gesture_calculate_factors()605 b += g->scale_factors_x[i] * d_y + g->scale_factors_y[i] * d_x; in gesture_calculate_factors()