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Searched refs:coords_bg_h (Results 1 – 4 of 4) sorted by relevance

/lvgl-latest/src/draw/nema_gfx/
Dlv_draw_nema_gfx_fill.c72 int32_t coords_bg_h = lv_area_get_height(&rel_coords); in lv_draw_nema_gfx_fill() local
73 int32_t short_side = LV_MIN(coords_bg_w, coords_bg_h); in lv_draw_nema_gfx_fill()
90 …nema_fill_rounded_rect_aa(rel_coords.x1, rel_coords.y1, coords_bg_w, coords_bg_h, radius, bg_color… in lv_draw_nema_gfx_fill()
92 nema_fill_rect(rel_coords.x1, rel_coords.y1, coords_bg_w, coords_bg_h, bg_color); in lv_draw_nema_gfx_fill()
136 …nema_vg_draw_rounded_rect(rel_coords.x1, rel_coords.y1, coords_bg_w, coords_bg_h, radius, radius, … in lv_draw_nema_gfx_fill()
139 …nema_vg_draw_rect(rel_coords.x1, rel_coords.y1, coords_bg_w, coords_bg_h, NULL, draw_nema_gfx_unit… in lv_draw_nema_gfx_fill()
Dlv_draw_nema_gfx_border.c89 float coords_bg_h = y2 - y1 + 1; in lv_draw_nema_gfx_border() local
90 int32_t short_side = LV_MIN(coords_bg_w, coords_bg_h); in lv_draw_nema_gfx_border()
105 nema_draw_rounded_rect_aa(x1, y1, coords_bg_w, coords_bg_h, radius, width, bg_color); in lv_draw_nema_gfx_border()
/lvgl-latest/src/draw/sw/
Dlv_draw_sw_fill.c80 int32_t coords_bg_h = lv_area_get_height(&bg_coords); in lv_draw_sw_fill() local
81 int32_t short_side = LV_MIN(coords_bg_w, coords_bg_h); in lv_draw_sw_fill()
107 lv_grad_t * grad = lv_gradient_get(&dsc->grad, coords_bg_w, coords_bg_h); in lv_draw_sw_fill()
/lvgl-latest/src/draw/renesas/dave2d/
Dlv_draw_dave2d_fill.c143 int32_t coords_bg_h = lv_area_get_height(&coordinates); in lv_draw_dave2d_fill() local
144 int32_t short_side = LV_MIN(coords_bg_w, coords_bg_h); in lv_draw_dave2d_fill()
150 if(((2 * radius) == coords_bg_w) && ((2 * radius) == coords_bg_h)) { in lv_draw_dave2d_fill()