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Searched refs:coordinates (Results 1 – 15 of 15) sorted by relevance

/lvgl-latest/src/draw/renesas/dave2d/
Dlv_draw_dave2d_fill.c9 lv_area_t coordinates; in lv_draw_dave2d_fill() local
28 lv_area_copy(&coordinates, coords); in lv_draw_dave2d_fill()
34 lv_area_move(&coordinates, x, y); in lv_draw_dave2d_fill()
61 y1 = (float)LV_MIN(coordinates.y1, coordinates.y2); in lv_draw_dave2d_fill()
62 y2 = (float)LV_MAX(coordinates.y1, coordinates.y2); in lv_draw_dave2d_fill()
97 x1 = (float)LV_MIN(coordinates.x1, coordinates.x2); in lv_draw_dave2d_fill()
98 x2 = (float)LV_MAX(coordinates.x1, coordinates.x2); in lv_draw_dave2d_fill()
135 d2_renderbox(u->d2_handle, (d2_point)D2_FIX4(coordinates.x1), in lv_draw_dave2d_fill()
136 (d2_point)D2_FIX4(coordinates.y1), in lv_draw_dave2d_fill()
137 (d2_point)D2_FIX4(lv_area_get_width(&coordinates)), in lv_draw_dave2d_fill()
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Dlv_draw_dave2d_mask_rectangle.c9 lv_area_t coordinates; in lv_draw_dave2d_mask_rect() local
18 coordinates = *coords; in lv_draw_dave2d_mask_rect()
21 lv_area_move(&coordinates, x, y); in lv_draw_dave2d_mask_rect()
39 (d2_point) D2_FIX4(coordinates.x1), in lv_draw_dave2d_mask_rect()
40 (d2_point) D2_FIX4(coordinates.y1), in lv_draw_dave2d_mask_rect()
41 (d2_width) D2_FIX4(lv_area_get_width(&coordinates)), in lv_draw_dave2d_mask_rect()
42 (d2_width) D2_FIX4(lv_area_get_height(&coordinates))); in lv_draw_dave2d_mask_rect()
/lvgl-latest/docs/details/widgets/
Dline.rst33 Their coordinates can either be specified as raw pixel coordinates
50 counter-intuitive in some cases so the y coordinates can be inverted
Dimage.rst135 the coordinates ``(0,0)`` represent the top left corner.
147 Note that the real coordinates of image Widgets do not change with a
149 the original, non-zoomed coordinates.
/lvgl-latest/docs/details/base-widget/
Dcoord.rst12 coordinates was inspired by CSS. LVGL has by no means a complete
18 - Explicitly set coordinates are stored in styles (position, size, layouts, etc.)
122 coordinates were just changed, LVGL needs to be forced to recalculate
123 the coordinates. To do this call :cpp:func:`lv_obj_update_layout`.
126 :cpp:func:`lv_obj_update_layout` recalculates the coordinates of all Widgets on
137 coordinates can also be set via style properties. To be more precise,
156 the earlier set coordinates will be removed as well.
182 To simply set the x and y coordinates of a Widget use:
190 By default, the x and y coordinates are measured from the top left
365 However, using styles to set the coordinates has some great advantages:
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Devent.rst180 - :cpp:enumerator:`LV_EVENT_SIZE_CHANGED`: Widget coordinates/size have changed
Dobj.rst70 For complete details on position, size, coordinates and layouts, see :ref:`coord`.
588 - :cpp:enumerator:`LV_EVENT_SIZE_CHANGED` Object coordinates/size have changed
Dscroll.rst259 Scroll coordinates can be retrieved from different axes with these functions:
/lvgl-latest/docs/details/other-components/
Dmonkey.rst44 :cpp:func:`lv_indev_set_button_points` to map the key ID to the coordinates.
Dgridnav.rst15 and y coordinates are considered. This means that gridnav works with
/lvgl-latest/docs/details/main-components/
Ddisplay.rst169 variable with the coordinates of the area to be invalidated. The area can
588 In this example, the `my_rounder_cb` function rounds the coordinates of the redrawn
589 area to the nearest multiple of 8. The `x1` and `y1` coordinates are rounded down,
590 while the `x2` and `y2` coordinates are rounded up. This ensures that the width and
Dindev.rst457 which is assigned to specific coordinates of the screen. If a button is pressed it
460 To assign Hardware Buttons to coordinates use ``lv_indev_set_button_points(my_indev,
/lvgl-latest/docs/
DCODING_STYLE.rst124 - Short "code summaries" of a few lines are accepted: ``/* Calculate new coordinates */``
DCHANGELOG.rst221 - **fix(draw_buf): handle negative coordinates on the area to clear** `6510 <https://github.com/lvg…
/lvgl-latest/docs/details/base-widget/styles/
Dstyle-properties.rst141 Set the alignment which tells from which point of the parent the X and Y coordinates should be inte…