Searched refs:compressed (Results 1 – 11 of 11) sorted by relevance
/lvgl-latest/src/libs/bin_decoder/ |
D | lv_bin_decoder.c | 54 lv_image_compressed_t compressed; member 78 …_result_t decompress_image(lv_image_decoder_dsc_t * dsc, const lv_image_compressed_t * compressed); 915 lv_image_compressed_t * compressed = &decoder_data->compressed; in decode_compressed() local 917 lv_memzero(compressed, sizeof(lv_image_compressed_t)); in decode_compressed() 933 fs_res = fs_read_file_at(f, sizeof(lv_image_header_t), compressed, len, &rn); in decode_compressed() 939 if(compressed->compressed_size != compressed_len) { in decode_compressed() 940 …LV_LOG_WARN("Compressed size mismatch: %" LV_PRIu32" != %" LV_PRIu32, compressed->compressed_size,… in decode_compressed() 960 compressed->data = file_buf; in decode_compressed() 969 lv_memcpy(compressed, image->data, len); in decode_compressed() 970 compressed->data = image->data + len; in decode_compressed() [all …]
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/lvgl-latest/docs/details/libs/ |
D | rle.rst | 10 The LVGL's built-in binary image decoder supports RLE compressed images. 17 Based on test result from a watch project. Most of the images can be compressed 78 Generate RLE compressed binary images
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/lvgl-latest/src/libs/thorvg/ |
D | tvgCompressor.h | 34 …uint8_t* lzwDecode(const uint8_t* compressed, uint32_t compressedSizeBytes, uint32_t compressedSiz…
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D | tvgCompressor.cpp | 345 uint8_t* lzwDecode(const uint8_t* compressed, uint32_t compressedSizeBytes, uint32_t compressedSize… in lzwDecode() argument 358 BitStreamReader bitStream(compressed, compressedSizeBytes, compressedSizeBits); in lzwDecode()
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/lvgl-latest/scripts/built_in_font/ |
D | built_in_font_gen.py | 46 if args.compressed == False:
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/lvgl-latest/scripts/ |
D | LVGLImage.py | 84 compressed = subprocess.check_output( 96 return compressed 464 self.compressed = self._compress(raw_data) 475 compressed = RLEImage().rle_compress(raw_data + pad, self.blk_size) 477 compressed = lz4.block.compress(raw_data, store_size=False) 481 self.compressed_len = len(compressed) 487 bin += compressed 766 compressed = LVGLCompressData(self.cf, compress, self.data) 767 bin += compressed.compressed 780 data = LVGLCompressData(self.cf, compress, self.data).compressed [all …]
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/lvgl-latest/src/libs/lodepng/ |
D | lodepng.c | 5289 unsigned length, begin, compressed; in readChunk_iTXt() local 5309 compressed = data[length + 1]; in readChunk_iTXt() 5342 if(compressed) { in readChunk_iTXt() 6101 unsigned char * compressed = 0; in addChunk_zTXt() local 6107 error = zlib_compress(&compressed, &compressedsize, in addChunk_zTXt() 6117 lodepng_memcpy(chunk + 10 + keysize, compressed, compressedsize); in addChunk_zTXt() 6121 lodepng_free(compressed); in addChunk_zTXt() 6130 unsigned char * compressed = 0; in addChunk_iTXt() local 6138 error = zlib_compress(&compressed, &compressedsize, in addChunk_iTXt() 6159 lodepng_memcpy(chunk + pos, compressed, compressedsize); in addChunk_iTXt() [all …]
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/lvgl-latest/docs/details/main-components/ |
D | font.rst | 243 The built-in font engine supports compressed bitmaps. 250 it's about 30% slower to render compressed fonts. Therefore, it is 255 - they can be compressed better
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/lvgl-latest/ |
D | Kconfig | 841 bool "Enable Montserrat 28 compressed" 927 bool "Montserrat 28 compressed" 954 bool "Sets support for compressed fonts"
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/lvgl-latest/docs/ |
D | CHANGELOG.rst | 349 - **fix(script): update RLE compressed image raw len without padding** `dd70291 <https://github.com…
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D | Doxyfile | 1285 # compressed HTML files.
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