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Searched refs:clamp (Results 1 – 5 of 5) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgMath.h75 static inline void clamp(T& v, const T& min, const T& max) in clamp() function
DtvgLottieModel.cpp165 tvg::clamp(start, 0.0f, 1.0f); in segment()
167 tvg::clamp(end, 0.0f, 1.0f); in segment()
DtvgLottieExpressions.cpp1166 auto clamp = jerry_function_external(_clamp); in _buildMath() local
1167 jerry_object_set_sz(context, "clamp", clamp); in _buildMath()
1168 jerry_value_free(clamp); in _buildMath()
DtvgMath.cpp372 tvg::clamp(result, 0, 255); in lerp()
/lvgl-latest/docs/
DROADMAP.rst90 `anim` should clamp the time if it's calculated from speed, e.g