Searched refs:call (Results 1 – 25 of 58) sorted by relevance
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/lvgl-latest/docs/details/libs/ |
D | barcode.rst | 22 call :cpp:func:`lv_barcode_set_dark_color` and :cpp:func:`lv_barcode_set_light_color` 23 adjust color, call :cpp:func:`lv_barcode_set_direction` will set 24 direction to display, and call :cpp:func:`lv_barcode_update` again to regenerate
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D | qrcode.rst | 24 call :cpp:func:`lv_qrcode_update` again to regenerate the QR code.
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/lvgl-latest/docs/details/other-components/ |
D | monkey.rst | 29 Next, call :cpp:expr:`lv_monkey_create(cfg)` to create the Monkey. It returns a 32 Finally call :cpp:expr:`lv_monkey_set_enable(monkey, true)` to enable Monkey. 34 If you want to pause the monkey, call 35 :cpp:expr:`lv_monkey_set_enable(monkey, false)`. To delete it, call
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D | snapshot.rst | 15 Simply call API :cpp:func:`lv_snapshot_take` to generate the image descriptor 64 fails, destroy the existing draw buffer and call `lv_snapshot_take` directly.
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/lvgl-latest/docs/details/main-components/ |
D | timer.rst | 29 Timer. Therefore, you can call any LVGL related function in a Timer. 72 :cpp:expr:`lv_timer_ready(timer)` makes a Timer run on the next call of 175 :cpp:expr:`lv_async_call(my_function, data_p)` can be used to call ``my_function`` on 181 data. If you want to cancel an asynchronous call, call 205 /* Delete screen on next call of `lv_timer_handler`, not right now. */ 214 will delete the Widget on the next call to :cpp:func:`lv_timer_handler`.
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D | animation.rst | 218 not been created yet. When you call :cpp:expr:`lv_anim_start(&anim_template)` 239 preserved after this call. 289 deleted, and before the call to :cpp:func:`lv_anim_delete` is made, it does no harm 290 to call it a second time --- no damage will occur. 318 - Create an Animation template but do not call :cpp:func:`lv_anim_start` on it. 334 later, its contents do not need to be preserved after this call. 338 play in reverse from the end of the Timeline, you need to call 343 Note: this does not preserve its state. The only way to start it again is to call
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D | fs.rst | 161 "bytes written" (written to during the function call). 310 It has the potential to call the driver's ``read`` fewer 319 to other driver FS functions when the cache is enabled. i.e., ``lv_fs_read`` may call the driver's … 330 A["call lv_fs_read and 352 read call can"] 365 read call can"]
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D | indev.rst | 122 If you did some action on a gesture you can call 174 is called. It is the responsibility of the driver to call 176 to recognise pinch gestures call ``lv_indev_gesture_detect_pinch``. 178 After calling the gesture detection function, it's necessary to call 322 To find out if a Widget in a group has focus, call :cpp:expr:`lv_obj_is_focused(widget)`. 529 read and it should call ``read_cb`` again.
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/lvgl-latest/docs/details/integration/renderers/ |
D | vg_lite.rst | 24 …LVGL will call it to complete the GPU hardware initialization during startup; set :c:macro:`LV_VG_… 26 3. Set the :c:macro:`LV_VG_LITE_USE_ASSERT` configuration to enable GPU call parameter checking. 29 …such issues, strict parameter checking has been added before each VG-Lite call, including buffer s… 39 …When the GPU is idle, it will immediately call ``vg_lite_flush`` to notify the GPU to start render… 45 will call ``vg_lite_flush`` to notify the GPU to start rendering and swap the command buffer.
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/lvgl-latest/demos/stress/ |
D | README.md | 13 - After `lv_init()` and initializing the drivers call `lv_demo_stress()`
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/lvgl-latest/demos/keypad_encoder/ |
D | README.md | 13 - After `lv_init()` and initializing the drivers call `lv_demo_keypad_encoder()`
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/lvgl-latest/docs/details/integration/driver/ |
D | X11.rst | 80 /* Periodically call the lv_timer handler */ 124 /* Periodically call the lv_timer handler */
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D | libinput.rst | 58 To set up an input device via the libinput driver, all you need to do is call ``lv_libinput_create`… 75 Therefore, you should only specify ``true`` on the first call when calling this method multiple tim…
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D | wayland.rst | 82 As part of the above call, the Wayland driver will register four input devices 112 Always call ``lv_wayland_timer_handler()`` in your timer loop instead of the regular ``lv_timer_han… 119 Wrapping the call to ``lv_timer_hander()`` is a necessity to have more control over
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/lvgl-latest/docs/details/integration/chip/ |
D | stm32.rst | 48 peripherals, and LCD panel, call :cpp:func:`lv_init` to initialise LVGL. 76 - Add a call to :cpp:func:`lv_timer_handler` inside your ``while(1)`` loop: 88 - Add a call to :cpp:func:`lv_tick_inc` inside the :cpp:func:`SysTick_Handler` function. Open the *… 194 - Create two threads to call :cpp:func:`lv_timer_handler`, and 291 If ``LV_USE_DRAW_DMA2D_INTERRUPT`` is enabled then you are required to call
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/lvgl-latest/docs/intro/add-lvgl-to-your-project/ |
D | connecting_lvgl.rst | 73 milliseconds since the last call. If :cpp:func:`lv_tick_inc` is called from an 113 because the execution time of :c:func:`lv_timer_handler` varies from call to call and
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D | timer_handler.rst | 7 To drive the timers of LVGL you need to call :cpp:func:`lv_timer_handler`
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D | threading.rst | 67 called while another LVGL call is in progress in another thread. This includes calls 71 Assuming the above is the case, it is safe to call LVGL functions in 127 called while another LVGL call is in progress. 201 call (or group of function calls) must be preceded by #1, and followed by #2,
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/lvgl-latest/.devcontainer/ |
D | __main.c__ | 81 /* Periodically call the lv_timer handler.
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/lvgl-latest/demos/music/ |
D | README.md | 12 - After `lv_init()` and initializing the drivers call `lv_demo_music()`
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/lvgl-latest/docs/details/widgets/ |
D | list.rst | 42 button created, which you can use to, for example, add an event call-back.
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D | msgbox.rst | 100 the next call to ``lv_timer_handler`` instead of immediately.
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/lvgl-latest/docs/details/integration/ide/ |
D | pc-simulator.rst | 49 and call
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/lvgl-latest/docs/details/integration/driver/touchpad/ |
D | evdev.rst | 63 when they are connected. To enable this feature, you can simply call :cpp:expr:`lv_evdev_discovery_…
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/lvgl-latest/docs/details/base-widget/layouts/ |
D | grid.rst | 20 To make a Widget a Grid container call :cpp:expr:`lv_obj_set_layout(widget, LV_LAYOUT_GRID)`. 84 To do this call
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