Searched refs:border_height (Results 1 – 1 of 1) sorted by relevance
111 int32_t border_height = lv_area_get_height(&rect_coords); in lv_draw_nema_gfx_border() local124 float y = rect_coords.y1 + border_height - width; in lv_draw_nema_gfx_border()135 float h = border_height - 2 * width; in lv_draw_nema_gfx_border()144 float h = border_height - 2 * width; in lv_draw_nema_gfx_border()187 float y = rect_coords.y1 + border_height - width; in lv_draw_nema_gfx_border()204 float y = rect_coords.y1 + border_height - width; in lv_draw_nema_gfx_border()