Searched refs:blurness (Results 1 – 3 of 3) sorted by relevance
99 LottieSlider blurness = 0.0f; member
1274 if (idx == 0) parsePropertyInternal(effect->blurness); in parseGaussianBlur()
1226 …layer->scene->push(SceneEffect::GaussianBlur, sqrt(effect->blurness(frameNo)), effect->direction(f… in updateEffect()