Searched refs:blended (Results 1 – 2 of 2) sorted by relevance
396 uint8_t blended = (src * opa + dest * (255 - opa)); in i1_image_blend() local397 if(blended > I1_LUM_THRESHOLD) { in i1_image_blend()416 uint8_t blended = (src * mask_val + dest * (255 - mask_val)); in i1_image_blend() local417 if(blended > I1_LUM_THRESHOLD) { in i1_image_blend()439 uint8_t blended = (src * blend_opa + dest * (255 - blend_opa)); in i1_image_blend() local440 if(blended > I1_LUM_THRESHOLD) { in i1_image_blend()
49 - |check| `get_glyph_bitmap` should return an a8 bitmap that can be blended immediately.