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Searched refs:blend_dsc (Results 1 – 6 of 6) sorted by relevance

/lvgl-latest/src/draw/sw/
Dlv_draw_sw_rect.c120 lv_draw_sw_blend_dsc_t blend_dsc = {0}; in draw_bg() local
121 blend_dsc.blend_mode = dsc->blend_mode; in draw_bg()
122 blend_dsc.color = bg_color; in draw_bg()
126 blend_dsc.blend_area = &bg_coords; in draw_bg()
127 blend_dsc.opa = dsc->bg_opa; in draw_bg()
128 lv_draw_sw_blend(draw_ctx, &blend_dsc); in draw_bg()
161 blend_dsc.mask_buf = mask_buf; in draw_bg()
162 blend_dsc.blend_area = &blend_area; in draw_bg()
163 blend_dsc.mask_area = &blend_area; in draw_bg()
164 blend_dsc.opa = LV_OPA_COVER; in draw_bg()
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Dlv_draw_sw_img.c57 lv_draw_sw_blend_dsc_t blend_dsc; in lv_draw_sw_img_decoded() local
59 lv_memset_00(&blend_dsc, sizeof(lv_draw_sw_blend_dsc_t)); in lv_draw_sw_img_decoded()
60 blend_dsc.opa = draw_dsc->opa; in lv_draw_sw_img_decoded()
61 blend_dsc.blend_mode = draw_dsc->blend_mode; in lv_draw_sw_img_decoded()
62 blend_dsc.blend_area = &blend_area; in lv_draw_sw_img_decoded()
66 blend_dsc.src_buf = (const lv_color_t *)src_buf; in lv_draw_sw_img_decoded()
68 blend_dsc.blend_area = coords; in lv_draw_sw_img_decoded()
69 lv_draw_sw_blend(draw_ctx, &blend_dsc); in lv_draw_sw_img_decoded()
75 blend_dsc.mask_buf = (lv_opa_t *)src_buf; in lv_draw_sw_img_decoded()
76 blend_dsc.mask_area = coords; in lv_draw_sw_img_decoded()
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Dlv_draw_sw_line.c133 lv_draw_sw_blend_dsc_t blend_dsc; in draw_line_hor() local
134 lv_memset_00(&blend_dsc, sizeof(blend_dsc)); in draw_line_hor()
135 blend_dsc.blend_area = &blend_area; in draw_line_hor()
136 blend_dsc.color = dsc->color; in draw_line_hor()
137 blend_dsc.opa = dsc->opa; in draw_line_hor()
141 lv_draw_sw_blend(draw_ctx, &blend_dsc); in draw_line_hor()
158 blend_dsc.mask_buf = mask_buf; in draw_line_hor()
159 blend_dsc.mask_area = &blend_area; in draw_line_hor()
163 blend_dsc.mask_res = lv_draw_mask_apply(mask_buf, blend_area.x1, h, blend_area_w); in draw_line_hor()
166 if(blend_dsc.mask_res != LV_DRAW_MASK_RES_TRANSP) { in draw_line_hor()
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Dlv_draw_sw_letter.c254 lv_draw_sw_blend_dsc_t blend_dsc; in draw_letter_normal() local
255 lv_memset_00(&blend_dsc, sizeof(blend_dsc)); in draw_letter_normal()
256 blend_dsc.color = dsc->color; in draw_letter_normal()
257 blend_dsc.opa = dsc->opa; in draw_letter_normal()
258 blend_dsc.blend_mode = dsc->blend_mode; in draw_letter_normal()
263 blend_dsc.mask_buf = mask_buf; in draw_letter_normal()
278 blend_dsc.blend_area = &fill_area; in draw_letter_normal()
279 blend_dsc.mask_area = &fill_area; in draw_letter_normal()
317blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, in draw_letter_normal()
319 if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { in draw_letter_normal()
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/lvgl-latest/src/draw/renesas/
Dlv_gpu_d2_draw_label.c133 lv_draw_sw_blend_dsc_t blend_dsc; in draw_letter_normal() local
134 lv_memset_00(&blend_dsc, sizeof(blend_dsc)); in draw_letter_normal()
135 blend_dsc.color = dsc->color; in draw_letter_normal()
136 blend_dsc.opa = LV_OPA_COVER; in draw_letter_normal()
137 blend_dsc.blend_mode = dsc->blend_mode; in draw_letter_normal()
142 blend_dsc.mask_buf = mask_buf; in draw_letter_normal()
157 blend_dsc.blend_area = &fill_area; in draw_letter_normal()
158 blend_dsc.mask_area = &fill_area; in draw_letter_normal()
196blend_dsc.mask_res = lv_draw_mask_apply(mask_buf + mask_p_start, fill_area.x1, fill_area.y2, in draw_letter_normal()
198 if(blend_dsc.mask_res == LV_DRAW_MASK_RES_TRANSP) { in draw_letter_normal()
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/lvgl-latest/src/draw/arm2d/
Dlv_gpu_arm2d.c909 lv_draw_sw_blend_dsc_t blend_dsc; in lv_draw_arm2d_img_decoded() local
911 lv_memset_00(&blend_dsc, sizeof(lv_draw_sw_blend_dsc_t)); in lv_draw_arm2d_img_decoded()
912 blend_dsc.opa = draw_dsc->opa; in lv_draw_arm2d_img_decoded()
913 blend_dsc.blend_mode = draw_dsc->blend_mode; in lv_draw_arm2d_img_decoded()
914 blend_dsc.blend_area = &blend_area; in lv_draw_arm2d_img_decoded()
924 blend_dsc.src_buf = (const lv_color_t *)src_buf; in lv_draw_arm2d_img_decoded()
926 blend_dsc.blend_area = coords; in lv_draw_arm2d_img_decoded()
927 lv_draw_sw_blend(draw_ctx, &blend_dsc); in lv_draw_arm2d_img_decoded()
933 blend_dsc.mask_buf = (lv_opa_t *)src_buf; in lv_draw_arm2d_img_decoded()
934 blend_dsc.mask_area = coords; in lv_draw_arm2d_img_decoded()
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