Searched refs:backward (Results 1 – 8 of 8) sorted by relevance
/lvgl-latest/src/libs/thorvg/ |
D | tvgAccessor.cpp | 58 auto backward = [](const tvg::Paint* paint, void* data) -> bool in set() local 65 set(picture.get(), backward, reinterpret_cast<void*>(&func)); in set()
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/lvgl-latest/docs/intro/ |
D | introduction.rst | 96 * Minor version: new but backward-compatible functionalities. E.g. v6.1.0, v6.2.0 97 * Patch version: backward-compatible bug fixes. E.g. v6.1.1, v6.1.2
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/lvgl-latest/docs/details/main-components/ |
D | animation.rst | 117 /* When ready, play the Animation backward with this duration. Default is 0 (disabled) [ms] */ 206 Optionally, you can also introduce a delay between the forward and backward
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/lvgl-latest/docs/details/libs/ |
D | rlottie.rst | 120 // Play backward and loop
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/lvgl-latest/docs/_static/css/ |
D | fontawesome.min.css | 5 …backward:before{content:"\f04a"}.fa-bacon:before{content:"\f7e5"}.fa-balance-scale:before{content:…
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/lvgl-latest/src/libs/lodepng/ |
D | lodepng.c | 1348 size_t start, backward, length; in inflateHuffmanBlock() local 1384 backward = start - distance; in inflateHuffmanBlock() 1389 lodepng_memcpy(out->data + start, out->data + backward, distance); in inflateHuffmanBlock() 1392 out->data[start++] = out->data[backward++]; in inflateHuffmanBlock() 1396 lodepng_memcpy(out->data + start, out->data + backward, length); in inflateHuffmanBlock()
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/lvgl-latest/docs/ |
D | CHANGELOG.rst | 99 - **feat(refr): add backward compatibility for LV_COLOR_16_SWAP** `6225 <https://github.com/lvgl/lv…
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D | Doxyfile | 301 # case of backward compatibilities issues.
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