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Searched refs:arc_area (Results 1 – 3 of 3) sorted by relevance

/lvgl-latest/src/draw/renesas/dave2d/
Dlv_draw_dave2d_fill.c160 lv_area_t arc_area; in lv_draw_dave2d_fill() local
165 arc_area.x1 = coordinates.x1; in lv_draw_dave2d_fill()
166 arc_area.y1 = coordinates.y1; in lv_draw_dave2d_fill()
167 arc_area.x2 = coordinates.x1 + radius; in lv_draw_dave2d_fill()
168 arc_area.y2 = coordinates.y1 + radius; in lv_draw_dave2d_fill()
170 if(lv_area_intersect(&clip_arc, &arc_area, &draw_area)) { in lv_draw_dave2d_fill()
192 arc_area.x1 = coordinates.x2 - radius; in lv_draw_dave2d_fill()
193 arc_area.y1 = coordinates.y1; in lv_draw_dave2d_fill()
194 arc_area.x2 = coordinates.x2; in lv_draw_dave2d_fill()
195 arc_area.y2 = coordinates.y1 + radius; in lv_draw_dave2d_fill()
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Dlv_draw_dave2d_border.c282 lv_area_t arc_area; in dave2d_draw_border_complex() local
285 arc_area.x1 = core_area.x1 - rout; in dave2d_draw_border_complex()
286 arc_area.y1 = core_area.y1 - rout; in dave2d_draw_border_complex()
287 arc_area.x2 = core_area.x1; in dave2d_draw_border_complex()
288 arc_area.y2 = core_area.y1; in dave2d_draw_border_complex()
290 if(lv_area_intersect(&clip_arc, &arc_area, &draw_area)) { in dave2d_draw_border_complex()
309 lv_area_t arc_area; in dave2d_draw_border_complex() local
312 arc_area.x1 = core_area.x1 - rout; in dave2d_draw_border_complex()
313 arc_area.y1 = core_area.y2; in dave2d_draw_border_complex()
314 arc_area.x2 = core_area.x1; in dave2d_draw_border_complex()
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Dlv_draw_dave2d_arc.c92 lv_area_t arc_area; in lv_draw_dave2d_arc() local
103 arc_area.x1 = LV_MIN3(start_point.x, end_point.x, arc_centre.x); in lv_draw_dave2d_arc()
104 arc_area.y1 = LV_MIN3(start_point.y, end_point.y, arc_centre.y); in lv_draw_dave2d_arc()
106 arc_area.x2 = LV_MAX3(start_point.x, end_point.x, arc_centre.x); in lv_draw_dave2d_arc()
107 arc_area.y2 = LV_MAX3(start_point.y, end_point.y, arc_centre.y); in lv_draw_dave2d_arc()
111 arc_area.x2 = arc_centre.x + dsc->radius; in lv_draw_dave2d_arc()
117 arc_area.y2 = arc_centre.y + dsc->radius; in lv_draw_dave2d_arc()
123 arc_area.x1 = arc_centre.x - dsc->radius; in lv_draw_dave2d_arc()
129 arc_area.y1 = arc_centre.y - dsc->radius; in lv_draw_dave2d_arc()
132 draw_arc = lv_area_intersect(&clip_arc, &arc_area, &clipped_area); in lv_draw_dave2d_arc()