Searched refs:arc_area (Results 1 – 3 of 3) sorted by relevance
| /lvgl-latest/src/draw/renesas/dave2d/ |
| D | lv_draw_dave2d_fill.c | 160 lv_area_t arc_area; in lv_draw_dave2d_fill() local 165 arc_area.x1 = coordinates.x1; in lv_draw_dave2d_fill() 166 arc_area.y1 = coordinates.y1; in lv_draw_dave2d_fill() 167 arc_area.x2 = coordinates.x1 + radius; in lv_draw_dave2d_fill() 168 arc_area.y2 = coordinates.y1 + radius; in lv_draw_dave2d_fill() 170 if(lv_area_intersect(&clip_arc, &arc_area, &draw_area)) { in lv_draw_dave2d_fill() 192 arc_area.x1 = coordinates.x2 - radius; in lv_draw_dave2d_fill() 193 arc_area.y1 = coordinates.y1; in lv_draw_dave2d_fill() 194 arc_area.x2 = coordinates.x2; in lv_draw_dave2d_fill() 195 arc_area.y2 = coordinates.y1 + radius; in lv_draw_dave2d_fill() [all …]
|
| D | lv_draw_dave2d_border.c | 282 lv_area_t arc_area; in dave2d_draw_border_complex() local 285 arc_area.x1 = core_area.x1 - rout; in dave2d_draw_border_complex() 286 arc_area.y1 = core_area.y1 - rout; in dave2d_draw_border_complex() 287 arc_area.x2 = core_area.x1; in dave2d_draw_border_complex() 288 arc_area.y2 = core_area.y1; in dave2d_draw_border_complex() 290 if(lv_area_intersect(&clip_arc, &arc_area, &draw_area)) { in dave2d_draw_border_complex() 309 lv_area_t arc_area; in dave2d_draw_border_complex() local 312 arc_area.x1 = core_area.x1 - rout; in dave2d_draw_border_complex() 313 arc_area.y1 = core_area.y2; in dave2d_draw_border_complex() 314 arc_area.x2 = core_area.x1; in dave2d_draw_border_complex() [all …]
|
| D | lv_draw_dave2d_arc.c | 92 lv_area_t arc_area; in lv_draw_dave2d_arc() local 103 arc_area.x1 = LV_MIN3(start_point.x, end_point.x, arc_centre.x); in lv_draw_dave2d_arc() 104 arc_area.y1 = LV_MIN3(start_point.y, end_point.y, arc_centre.y); in lv_draw_dave2d_arc() 106 arc_area.x2 = LV_MAX3(start_point.x, end_point.x, arc_centre.x); in lv_draw_dave2d_arc() 107 arc_area.y2 = LV_MAX3(start_point.y, end_point.y, arc_centre.y); in lv_draw_dave2d_arc() 111 arc_area.x2 = arc_centre.x + dsc->radius; in lv_draw_dave2d_arc() 117 arc_area.y2 = arc_centre.y + dsc->radius; in lv_draw_dave2d_arc() 123 arc_area.x1 = arc_centre.x - dsc->radius; in lv_draw_dave2d_arc() 129 arc_area.y1 = arc_centre.y - dsc->radius; in lv_draw_dave2d_arc() 132 draw_arc = lv_area_intersect(&clip_arc, &arc_area, &clipped_area); in lv_draw_dave2d_arc()
|