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Searched refs:anim_time (Results 1 – 6 of 6) sorted by relevance

/lvgl-latest/src/widgets/label/
Dlv_label.c962 uint32_t anim_time = lv_obj_get_style_anim_duration(obj, LV_PART_MAIN); in lv_label_refr_text() local
963 if(anim_time == 0) anim_time = LV_LABEL_DEF_SCROLL_SPEED; in lv_label_refr_text()
1005 int32_t duration_resolved = lv_anim_resolve_speed(anim_time, start, end); in lv_label_refr_text()
1019 lv_anim_set_duration(&a, anim_time); in lv_label_refr_text()
1020 lv_anim_set_reverse_duration(&a, anim_time); in lv_label_refr_text()
1061 lv_anim_set_duration(&a, anim_time); in lv_label_refr_text()
1062 lv_anim_set_reverse_duration(&a, anim_time); in lv_label_refr_text()
1079 uint32_t anim_time = lv_obj_get_style_anim_duration(obj, LV_PART_MAIN); in lv_label_refr_text() local
1080 if(anim_time == 0) anim_time = LV_LABEL_DEF_SCROLL_SPEED; in lv_label_refr_text()
1109 lv_anim_set_duration(&a, anim_time); in lv_label_refr_text()
[all …]
/lvgl-latest/src/widgets/roller/
Dlv_roller.c697 uint32_t anim_time = lv_obj_get_style_anim_duration(obj, LV_PART_MAIN); in refr_position() local
701 if(anim_en == LV_ANIM_OFF || anim_time == 0) { in refr_position()
712 if(anim_en == LV_ANIM_OFF || anim_time == 0) { in refr_position()
722 lv_anim_set_duration(&a, anim_time); in refr_position()
/lvgl-latest/docs/details/widgets/
Dbar.rst26 smaller or larger. The ``anim_time`` style property sets the
Droller.rst30 automatically scroll to the nearest valid item in ``anim_time``
Dslider.rst55 is set by the styles' ``anim_time`` property);
Dtextarea.rst39 ``anim_time`` style property sets the cursor's blink time.