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Searched refs:amount (Results 1 – 15 of 15) sorted by relevance

/lvgl-latest/tests/src/test_cases/
Dtest_fs.c234 int8_t amount = actions[i][j][1]; in test_write_read_random() local
237 res = lv_fs_read(&f, buf, amount, &bres); in test_write_read_random()
239 TEST_ASSERT_EQUAL(amount, bres); in test_write_read_random()
240 TEST_ASSERT(0 == memcmp(buf, buf1000 + pos, amount)); in test_write_read_random()
241 pos += amount; in test_write_read_random()
244 for(int32_t k = 0; k < amount; k++) { in test_write_read_random()
249 res = lv_fs_write(&f, buf, amount, &bres); in test_write_read_random()
251 TEST_ASSERT_EQUAL(amount, bres); in test_write_read_random()
252 pos += amount; in test_write_read_random()
255 pos += amount; /* amount may be negative */ in test_write_read_random()
/lvgl-latest/docs/details/libs/
Dgif.rst41 To decode and display a GIF animation the following amount of RAM is
Drlottie.rst142 animations tend to use a large amount of CPU time and can use large
/lvgl-latest/demos/widgets/
Dlv_demo_widgets.c892 lv_obj_t * amount = lv_label_create(panel1); in shop_create() local
893 lv_label_set_text(amount, "$27,123.25"); in shop_create()
894 lv_obj_add_style(amount, &style_title, 0); in shop_create()
932 lv_obj_set_grid_cell(amount, LV_GRID_ALIGN_START, 0, 1, LV_GRID_ALIGN_START, 3, 1); in shop_create()
952 lv_obj_set_grid_cell(amount, LV_GRID_ALIGN_START, 0, 1, LV_GRID_ALIGN_CENTER, 1, 1); in shop_create()
974 lv_obj_set_grid_cell(amount, LV_GRID_ALIGN_START, 0, 1, LV_GRID_ALIGN_START, 2, 1); in shop_create()
/lvgl-latest/docs/intro/add-lvgl-to-your-project/
Dconnecting_lvgl.rst111 not dependent on anything that consumes an unknown amount of time. For an example of
/lvgl-latest/docs/details/base-widget/
Dscroll.rst270 - :cpp:expr:`lv_obj_scroll_by(widget, dx, dy, anim_enable)` Scroll by given amount of…
271 - :cpp:expr:`lv_obj_scroll_by_bounded(widget, dx, dy, animation_enable)` Scroll by given amount of…
/lvgl-latest/src/libs/lodepng/
Dlodepng.c1642 size_t amount, i; in getHash() local
1644 amount = size - pos; in getHash()
1645 for(i = 0; i != amount; ++i) result ^= ((unsigned)data[pos + i] << (i * 8u)); in getHash()
2261 unsigned amount = len > 5552u ? 5552u : len; in update_adler32() local
2262 len -= amount; in update_adler32()
2263 for(i = 0; i != amount; ++i) { in update_adler32()
6025 size_t i, amount = info->palettesize; in addChunk_tRNS() local
6029 --amount; in addChunk_tRNS()
6031 if(amount) { in addChunk_tRNS()
6032 CERROR_TRY_RETURN(lodepng_chunk_init(&chunk, out, amount, "tRNS")); in addChunk_tRNS()
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/lvgl-latest/docs/details/widgets/
Dscale.rst114 Alternately, labels can be rotated by a fixed amount (for any Scale mode). This
Dchart.rst269 drawing of large amount of data effective. If there are, let's say, 10
/lvgl-latest/docs/intro/
Dintroduction.rst69 Although you can get LVGL for free there is a massive amount of work behind it. It's created by a g…
/lvgl-latest/docs/_static/css/
Dfontawesome.min.css5 …-sort-amount-down:before{content:"\f160"}.fa-sort-amount-down-alt:before{content:"\f884"}.fa-sort-
/lvgl-latest/docs/details/main-components/
Dindev.rst157 value or the Widget will be scrolled that amount of pixels.
Dfont.rst40 The **format** property also affects the amount of memory needed to store a
/lvgl-latest/docs/
DDoxyfile66 # option can be useful when feeding doxygen a huge amount of source files, where
1220 # a fully collapsed tree already exceeds this amount). So setting the number of
2253 # but if the number exceeds 15, the total amount of fields shown is limited to
/lvgl-latest/
DKconfig206 int "The maximum amount of memory that can be used for layers"