/lvgl-latest/tests/src/test_cases/ |
D | test_fs.c | 234 int8_t amount = actions[i][j][1]; in test_write_read_random() local 237 res = lv_fs_read(&f, buf, amount, &bres); in test_write_read_random() 239 TEST_ASSERT_EQUAL(amount, bres); in test_write_read_random() 240 TEST_ASSERT(0 == memcmp(buf, buf1000 + pos, amount)); in test_write_read_random() 241 pos += amount; in test_write_read_random() 244 for(int32_t k = 0; k < amount; k++) { in test_write_read_random() 249 res = lv_fs_write(&f, buf, amount, &bres); in test_write_read_random() 251 TEST_ASSERT_EQUAL(amount, bres); in test_write_read_random() 252 pos += amount; in test_write_read_random() 255 pos += amount; /* amount may be negative */ in test_write_read_random()
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/lvgl-latest/docs/details/libs/ |
D | gif.rst | 41 To decode and display a GIF animation the following amount of RAM is
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D | rlottie.rst | 142 animations tend to use a large amount of CPU time and can use large
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/lvgl-latest/demos/widgets/ |
D | lv_demo_widgets.c | 892 lv_obj_t * amount = lv_label_create(panel1); in shop_create() local 893 lv_label_set_text(amount, "$27,123.25"); in shop_create() 894 lv_obj_add_style(amount, &style_title, 0); in shop_create() 932 lv_obj_set_grid_cell(amount, LV_GRID_ALIGN_START, 0, 1, LV_GRID_ALIGN_START, 3, 1); in shop_create() 952 lv_obj_set_grid_cell(amount, LV_GRID_ALIGN_START, 0, 1, LV_GRID_ALIGN_CENTER, 1, 1); in shop_create() 974 lv_obj_set_grid_cell(amount, LV_GRID_ALIGN_START, 0, 1, LV_GRID_ALIGN_START, 2, 1); in shop_create()
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/lvgl-latest/docs/intro/add-lvgl-to-your-project/ |
D | connecting_lvgl.rst | 111 not dependent on anything that consumes an unknown amount of time. For an example of
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/lvgl-latest/docs/details/base-widget/ |
D | scroll.rst | 270 - :cpp:expr:`lv_obj_scroll_by(widget, dx, dy, anim_enable)` Scroll by given amount of… 271 - :cpp:expr:`lv_obj_scroll_by_bounded(widget, dx, dy, animation_enable)` Scroll by given amount of…
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/lvgl-latest/src/libs/lodepng/ |
D | lodepng.c | 1642 size_t amount, i; in getHash() local 1644 amount = size - pos; in getHash() 1645 for(i = 0; i != amount; ++i) result ^= ((unsigned)data[pos + i] << (i * 8u)); in getHash() 2261 unsigned amount = len > 5552u ? 5552u : len; in update_adler32() local 2262 len -= amount; in update_adler32() 2263 for(i = 0; i != amount; ++i) { in update_adler32() 6025 size_t i, amount = info->palettesize; in addChunk_tRNS() local 6029 --amount; in addChunk_tRNS() 6031 if(amount) { in addChunk_tRNS() 6032 CERROR_TRY_RETURN(lodepng_chunk_init(&chunk, out, amount, "tRNS")); in addChunk_tRNS() [all …]
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/lvgl-latest/docs/details/widgets/ |
D | scale.rst | 114 Alternately, labels can be rotated by a fixed amount (for any Scale mode). This
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D | chart.rst | 269 drawing of large amount of data effective. If there are, let's say, 10
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/lvgl-latest/docs/intro/ |
D | introduction.rst | 69 Although you can get LVGL for free there is a massive amount of work behind it. It's created by a g…
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/lvgl-latest/docs/_static/css/ |
D | fontawesome.min.css | 5 …-sort-amount-down:before{content:"\f160"}.fa-sort-amount-down-alt:before{content:"\f884"}.fa-sort-…
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/lvgl-latest/docs/details/main-components/ |
D | indev.rst | 157 value or the Widget will be scrolled that amount of pixels.
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D | font.rst | 40 The **format** property also affects the amount of memory needed to store a
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/lvgl-latest/docs/ |
D | Doxyfile | 66 # option can be useful when feeding doxygen a huge amount of source files, where 1220 # a fully collapsed tree already exceeds this amount). So setting the number of 2253 # but if the number exceeds 15, the total amount of fields shown is limited to
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/lvgl-latest/ |
D | Kconfig | 206 int "The maximum amount of memory that can be used for layers"
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