Home
last modified time | relevance | path

Searched refs:allocate (Results 1 – 10 of 10) sorted by relevance

/lvgl-latest/src/libs/thorvg/
DtvgCompressor.cpp130 allocate(8192); in BitStreamWriter()
137 allocate(initialSizeInBits); in BitStreamWriter()
145 void allocate(int bitsWanted) in allocate() function
169 if (++currBytePos == bytesAllocated) allocate(bytesAllocated * granularity * 8); in appendBit()
/lvgl-latest/src/libs/thorvg/rapidjson/
Dallocators.h580 U* allocate(size_type n = 1, const void* = 0)
590 pointer allocate(size_type n = 1, const void* = 0)
592 return allocate<value_type>(n);
/lvgl-latest/docs/details/widgets/
Dlabel.rst38 :cpp:expr:`lv_label_set_text(label, "New text")`. This will allocate a buffer
70 - allocate a static string buffer large enough contain the largest possible string,
/lvgl-latest/docs/details/integration/renderers/
Dnema_gfx.rst51 NemaGFX requires a simple HAL implementation to allocate memory and optionally
/lvgl-latest/docs/details/base-widget/
Dlayer.rst80 Some style properties cause LVGL to allocate a buffer and render a Widget and its
/lvgl-latest/docs/details/integration/driver/display/
Dgen_mipi.rst79 …location, because this may be platform-dependent, too. Thus you need to allocate the buffers and a…
/lvgl-latest/docs/details/integration/bindings/
Dmicropython.rst233 - `In the Blog <https://blog.lvgl.io/2019-02-20/micropython-bindings#i-need-to-allocate-a-littlevgl…
/lvgl-latest/docs/details/main-components/
Danimation.rst219 passing the *template* you have set up, it uses your template to dynamically allocate
/lvgl-latest/docs/
DCODING_STYLE.rst47 - ``alloc`` allocate
/lvgl-latest/docs/details/base-widget/styles/
Dstyle.rst486 …PLE_BUF_SIZE`: [bytes] the optimal target buffer size. LVGL will try to allocate this size of memo…