Searched refs:acceleration (Results 1 – 9 of 9) sorted by relevance
/lvgl-latest/src/libs/lz4/ |
D | lz4.c | 926 const int acceleration) in LZ4_compress_generic_validated() argument 971 assert(acceleration >= 1); in LZ4_compress_generic_validated() 1008 int searchMatchNb = acceleration << LZ4_skipTrigger; in LZ4_compress_generic_validated() 1029 int searchMatchNb = acceleration << LZ4_skipTrigger; in LZ4_compress_generic_validated() 1340 const int acceleration) in LZ4_compress_generic() argument 1363 tableType, dictDirective, dictIssue, acceleration); in LZ4_compress_generic() 1367 …te(void* state, const char* source, char* dest, int inputSize, int maxOutputSize, int acceleration) in LZ4_compress_fast_extState() argument 1371 if (acceleration < 1) acceleration = LZ4_ACCELERATION_DEFAULT; in LZ4_compress_fast_extState() 1372 if (acceleration > LZ4_ACCELERATION_MAX) acceleration = LZ4_ACCELERATION_MAX; in LZ4_compress_fast_extState() 1375 …neric(ctx, source, dest, inputSize, NULL, 0, notLimited, byU16, noDict, noDictIssue, acceleration); in LZ4_compress_fast_extState() [all …]
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D | lz4.h | 246 …int LZ4_compress_fast (const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); 256 …extState (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); 407 …4_stream_t* streamPtr, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration); 577 …astReset (void* state, const char* src, char* dst, int srcSize, int dstCapacity, int acceleration);
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/lvgl-latest/docs/details/integration/renderers/ |
D | arm2d.rst | 30 enable Arm-2D synchronous acceleration for LVGL. 33 Arm-2D Asynchronous acceleration for LVGL. 49 **We highly recommend you enable Arm-2D acceleration for LVGL** when:
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D | vg_lite.rst | 11 LVGL rendering acceleration can be supported without the need for LVGL adaptation work.
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/lvgl-latest/env_support/cmsis-pack/ |
D | README.md | 180 /*turn-on helium acceleration when Arm-2D and the Helium-powered device are detected */
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/lvgl-latest/docs/details/integration/chip/ |
D | arm.rst | 55 … of software rendering by utilizing Neon instructions. To enable Neon acceleration, set ``LV_USE_D…
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D | nxp.rst | 26 HW acceleration for NXP iMX RT platforms 29 Depending on the RT platform used, the acceleration can be done by NXP PXP
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D | alif.rst | 29 This project uses D/AVE 2D rendering acceleration with LVGL's D/AVE 2D :ref:`draw unit<draw>`.
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/lvgl-latest/ |
D | Kconfig | 1689 bool "Use hardware acceleration"
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