Searched refs:a6 (Results 1 – 2 of 2) sorted by relevance
/lvgl-latest/examples/anim/ |
D | lv_example_anim_timeline_1.c | 151 lv_anim_t a6; in lv_example_anim_timeline_1() local 152 lv_anim_init(&a6); in lv_example_anim_timeline_1() 153 lv_anim_set_var(&a6, obj3); in lv_example_anim_timeline_1() 154 lv_anim_set_values(&a6, 0, obj_height); in lv_example_anim_timeline_1() 155 lv_anim_set_custom_exec_cb(&a6, set_height); in lv_example_anim_timeline_1() 156 lv_anim_set_path_cb(&a6, lv_anim_path_ease_out); in lv_example_anim_timeline_1() 157 lv_anim_set_duration(&a6, 300); in lv_example_anim_timeline_1() 166 lv_anim_timeline_add(anim_timeline, 400, &a6); in lv_example_anim_timeline_1()
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/lvgl-latest/src/libs/lodepng/ |
D | lodepng.c | 4761 unsigned char a6, b6 = 0, c6, d6 = 0, a7, b7 = 0, c7, d7 = 0; in unfilterScanline() local 4785 a6 = d6; in unfilterScanline() 4793 d6 = scanline[i + 6] + paethPredictor(a6, b6, c6); in unfilterScanline()
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