/lvgl-latest/examples/anim/ |
D | lv_example_anim_timeline_1.c | 117 lv_anim_t a2; in lv_example_anim_timeline_1() local 118 lv_anim_init(&a2); in lv_example_anim_timeline_1() 119 lv_anim_set_var(&a2, obj1); in lv_example_anim_timeline_1() 120 lv_anim_set_values(&a2, 0, obj_height); in lv_example_anim_timeline_1() 121 lv_anim_set_custom_exec_cb(&a2, set_height); in lv_example_anim_timeline_1() 122 lv_anim_set_path_cb(&a2, lv_anim_path_ease_out); in lv_example_anim_timeline_1() 123 lv_anim_set_duration(&a2, 300); in lv_example_anim_timeline_1() 162 lv_anim_timeline_add(anim_timeline, 0, &a2); in lv_example_anim_timeline_1()
|
/lvgl-latest/src/draw/renesas/dave2d/ |
D | lv_draw_dave2d_fill.c | 47 float a2; in lv_draw_dave2d_fill() local 59 a2 = dsc->grad.stops[dsc->grad.stops_count - 1].opa; in lv_draw_dave2d_fill() 64 if(a1 < a2) { in lv_draw_dave2d_fill() 72 y0 = y2 - ((y2 - y1) / (a2 - a1) * (a2)); //point where alpha is 0 in lv_draw_dave2d_fill() 73 y3 = y1 + ((y2 - y1) / (a2 - a1) * (255 - a1)); //point where alpha is 255 in lv_draw_dave2d_fill() 95 a2 = dsc->grad.stops[dsc->grad.stops_count - 1].opa; in lv_draw_dave2d_fill() 100 if(a1 < a2) { in lv_draw_dave2d_fill() 108 x0 = x2 - ((x2 - x1) / (a2 - a1) * (a2)); //point where alpha is 0 in lv_draw_dave2d_fill() 109 x3 = x1 + ((x2 - x1) / (a2 - a1) * (255 - a1)); //point where alpha is 255 in lv_draw_dave2d_fill()
|
D | lv_draw_dave2d_triangle.c | 96 float a2; in lv_draw_dave2d_triangle() local 108 a2 = dsc->bg_grad.stops[dsc->bg_grad.stops_count - 1].opa; in lv_draw_dave2d_triangle() 113 if(a1 < a2) { in lv_draw_dave2d_triangle() 121 y0 = y2 - ((y2 - y1) / (a2 - a1) * (a2)); //point where alpha is 0 in lv_draw_dave2d_triangle() 122 y3 = y1 + ((y2 - y1) / (a2 - a1) * (255 - a1)); //point where alpha is 255 in lv_draw_dave2d_triangle()
|
/lvgl-latest/src/misc/ |
D | lv_color.h | 227 #define LV_OPA_MIX2(a1, a2) (((int32_t)(a1) * (a2)) >> 8) argument 228 #define LV_OPA_MIX3(a1, a2, a3) (((int32_t)(a1) * (a2) * (a3)) >> 16) argument
|
/lvgl-latest/tests/src/test_cases/ |
D | test_anim_timeline.c | 100 lv_anim_t a2; in test_anim_timeline_progress_2() local 101 lv_anim_init(&a2); in test_anim_timeline_progress_2() 102 lv_anim_set_exec_cb(&a2, (lv_anim_exec_xcb_t)lv_obj_set_y); in test_anim_timeline_progress_2() 103 lv_anim_set_var(&a2, obj); in test_anim_timeline_progress_2() 104 lv_anim_set_values(&a2, 0, 300); in test_anim_timeline_progress_2() 105 lv_anim_set_duration(&a2, 1000); in test_anim_timeline_progress_2() 116 lv_anim_timeline_add(anim_timeline, 500, &a2); in test_anim_timeline_progress_2()
|
/lvgl-latest/src/libs/thorvg/ |
D | tvgSwStroke.cpp | 171 SwPoint a2 = {static_cast<SwCoord>(length), 0}; in _borderArcTo() local 172 mathRotate(a2, angle + rotate); in _borderArcTo() 173 SCALE(stroke, a2); in _borderArcTo() 174 a2 += a; in _borderArcTo() 182 _borderCubicTo(border, a2, b2, b); in _borderArcTo()
|
D | tvgSwFill.cpp | 178 auto a2 = MULTIPLY(next->a, opacity); in _updateColorTable() local 179 if (!fill->translucent && a2 < 255) fill->translucent = true; in _updateColorTable() 181 auto rgba2 = surface->join(next->r, next->g, next->b, a2); in _updateColorTable() 195 a = a2; in _updateColorTable()
|
/lvgl-latest/src/libs/lodepng/ |
D | lodepng.c | 4759 unsigned char a2, b2 = 0, c2, d2 = 0, a3, b3 = 0, c3, d3 = 0; in unfilterScanline() local 4781 a2 = d2; in unfilterScanline() 4789 d2 = scanline[i + 2] + paethPredictor(a2, b2, c2); in unfilterScanline() 4807 unsigned char a2, b2 = 0, c2, d2 = 0, a3, b3 = 0, c3, d3 = 0; in unfilterScanline() local 4824 a2 = d2; in unfilterScanline() 4830 d2 = scanline[i + 2] + paethPredictor(a2, b2, c2); in unfilterScanline() 4844 unsigned char a2, b2 = 0, c2, d2 = 0, a3, b3 = 0, c3, d3 = 0; in unfilterScanline() local 4856 a2 = d2; in unfilterScanline() 4860 d2 = scanline[i + 2] + paethPredictor(a2, b2, c2); in unfilterScanline() 4871 unsigned char a2, b2 = 0, c2, d2 = 0; in unfilterScanline() local [all …]
|