Searched refs:_useBuildHelper (Results 1 – 1 of 1) sorted by relevance
717 static unique_ptr<Scene> _useBuildHelper(SvgLoaderData& loaderData, const SvgNode* node, const Box&… in _useBuildHelper() function850 … scene->push(_useBuildHelper(loaderData, *child, vBox, svgPath, depth + 1, isMaskWhite)); in _sceneBuildHelper()