Searched refs:_ctrl1 (Results 1 – 1 of 1) sorted by relevance
506 SwPoint _ctrl1 = {static_cast<SwCoord>(length1), 0}; in _cubicTo() local507 mathRotate(_ctrl1, phi1 + rotate); in _cubicTo()508 SCALE(stroke, _ctrl1); in _cubicTo()509 _ctrl1 += arc[2]; in _cubicTo()548 _borderCubicTo(border, _ctrl2, _ctrl1, _start); in _cubicTo()558 _borderCubicTo(border, _ctrl1, _ctrl2, _end); in _cubicTo()