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Searched refs:__dsc (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/src/draw/arm2d/
Dlv_gpu_arm2d.c226 #define __PREPARE_SOURCE_TILE__(__dsc, __blend_area) \ argument
229 const lv_color_t * src_buf = (__dsc)->src_buf; \
234 .iWidth = lv_area_get_width((__dsc)->blend_area), \
235 .iHeight = lv_area_get_height((__dsc)->blend_area), \
247 .iX = (__blend_area).x1 - (__dsc)->blend_area->x1, \
248 .iY = (__blend_area).y1 - (__dsc)->blend_area->y1, \
258 #define __PREPARE_MASK_TILE__(__dsc, __blend_area, __mask, __is_chn) \ argument
265 .iWidth = lv_area_get_width((__dsc)->mask_area), \
266 .iHeight = lv_area_get_height((__dsc)->mask_area), \
285 .iX = (__dsc)->mask_area->x1 - (__blend_area).x1, \
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