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Searched refs:UnityIsOneArrayNull (Results 1 – 1 of 1) sorted by relevance

/lvgl-latest/tests/unity/
Dunity.c656 static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected, in UnityIsOneArrayNull() function
808 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) in UnityAssertEqualIntArray()
973 …if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) in UnityAssertWithinFloatArray()
1201 …if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) in UnityAssertWithinDoubleArray()
1455 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) in UnityAssertNumbersArrayWithin()
1698 …if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) in UnityAssertEqualStringArray()
1785 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) in UnityAssertEqualMemory()