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Searched refs:UNITY_UINT (Results 1 – 3 of 3) sorted by relevance

/lvgl-latest/tests/unity/
Dunity.c101 UnityPrintNumberHex((UNITY_UINT)*pch, 2); in UnityPrintChar()
108 static UNITY_UINT UnityPrintAnsiEscapeString(const char* string) in UnityPrintAnsiEscapeString()
111 UNITY_UINT count = 0; in UnityPrintAnsiEscapeString()
179 UnityPrintNumberHex((UNITY_UINT)*pch, 2); in UnityPrintLen()
216 UnityPrintNumberHex((UNITY_UINT)number, 2); in UnityPrintNumberByStyle()
227 UnityPrintNumberUnsigned((UNITY_UINT)number); in UnityPrintNumberByStyle()
233 UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2)); in UnityPrintNumberByStyle()
240 UNITY_UINT number = (UNITY_UINT)number_to_print; in UnityPrintNumber()
253 void UnityPrintNumberUnsigned(const UNITY_UINT number) in UnityPrintNumberUnsigned()
255 UNITY_UINT divisor = 1; in UnityPrintNumberUnsigned()
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Dunity_internals.h174 typedef UNITY_UINT32 UNITY_UINT; typedef
188 typedef UNITY_UINT64 UNITY_UINT; typedef
361 #define UNITY_TIME_TYPE UNITY_UINT
365 UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
377 UNITY_UINT execTimeMs = (Unity.CurrentTestStopTime - Unity.CurrentTestStartTime); \
389UNITY_UINT execTimeMs = ((Unity.CurrentTestStopTime.tv_sec - Unity.CurrentTestStartTime.tv_sec) * …
408 #define UNITY_TIME_TYPE UNITY_UINT
420 #define UNITY_LINE_TYPE UNITY_UINT
424 #define UNITY_COUNTER_TYPE UNITY_UINT
579 void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number);
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Dunity.h165 … UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(-1), (actual), …
166 … UNITY_TEST_ASSERT_BITS((mask), (UNITY_UINT)(0), (actual), _…
167 … UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(-1…
168 … UNITY_TEST_ASSERT_BITS(((UNITY_UINT)1 << (bit)), (UNITY_UINT)(0)…