Searched refs:UNITY_TEST_ASSERT_EQUAL_PTR (Results 1 – 3 of 3) sorted by relevance
/lvgl-latest/tests/unity/ |
D | unity.c | 797 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); in UnityAssertEqualIntArray() 951 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); in UnityAssertWithinFloatArray() 1179 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); in UnityAssertWithinDoubleArray() 1444 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); in UnityAssertNumbersArrayWithin() 1687 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); in UnityAssertEqualStringArray() 1770 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg); in UnityAssertEqualMemory()
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D | unity.h | 301 …ed, actual) UNITY_TEST_ASSERT_EQUAL_PTR((expect… 584 …E(expected, actual, message) UNITY_TEST_ASSERT_EQUAL_PTR((expect…
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D | unity_internals.h | 990 #define UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, line, message) Un… macro
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