Searched refs:UNITY_PTR_ATTRIBUTE (Results 1 – 2 of 2) sorted by relevance
821 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; in UnityAssertEqualIntArray()822 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; in UnityAssertEqualIntArray()832 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; in UnityAssertEqualIntArray()833 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; in UnityAssertEqualIntArray()844 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; in UnityAssertEqualIntArray()845 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; in UnityAssertEqualIntArray()852 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; in UnityAssertEqualIntArray()853 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; in UnityAssertEqualIntArray()933 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, in UnityAssertWithinFloatArray()934 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, in UnityAssertWithinFloatArray()[all …]
210 #ifndef UNITY_PTR_ATTRIBUTE211 #define UNITY_PTR_ATTRIBUTE macro215 #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*696 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,697 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,729 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,730 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,