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Searched refs:UNITY_PTR_ATTRIBUTE (Results 1 – 2 of 2) sorted by relevance

/lvgl-latest/tests/unity/
Dunity.c821 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected; in UnityAssertEqualIntArray()
822 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; in UnityAssertEqualIntArray()
832 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected; in UnityAssertEqualIntArray()
833 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; in UnityAssertEqualIntArray()
844 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected; in UnityAssertEqualIntArray()
845 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; in UnityAssertEqualIntArray()
852 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected; in UnityAssertEqualIntArray()
853 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; in UnityAssertEqualIntArray()
933 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected, in UnityAssertWithinFloatArray()
934 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, in UnityAssertWithinFloatArray()
[all …]
Dunity_internals.h210 #ifndef UNITY_PTR_ATTRIBUTE
211 #define UNITY_PTR_ATTRIBUTE macro
215 #define UNITY_INTERNAL_PTR UNITY_PTR_ATTRIBUTE const void*
696 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
697 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
729 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
730 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,