Home
last modified time | relevance | path

Searched refs:UNITY_OUTPUT_FLUSH (Results 1 – 2 of 2) sorted by relevance

/lvgl-latest/tests/unity/
Dunity.c19 #define UNITY_FAIL_AND_BAIL do { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_A…
20 #define UNITY_IGNORE_AND_BAIL do { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_A…
2343 UNITY_OUTPUT_FLUSH(); in UnityParseOptions()
Dunity_internals.h318 #ifndef UNITY_OUTPUT_FLUSH
322 #define UNITY_OUTPUT_FLUSH() (void)fflush(stdout) macro
325 #define UNITY_OUTPUT_FLUSH() (void)0 macro
334 #ifndef UNITY_OUTPUT_FLUSH
337 #define UNITY_FLUSH_CALL() UNITY_OUTPUT_FLUSH()